In Gunpoint you play as Richard Conway, a trenchcoated spy-for-hire who, after a job gone wrong, finds himself caught up in a paranoid, 70s-style corporate espionage plot. You'll guide him on infiltration missions as he sneaks into apartment buildings, high-security compounds, office complexes and weapons-manufacturing labs.
Gunpoint may be a stealth game, but Conway isn't some Sam Fisher-wannabe, crouching in the shadows and garroting unsuspecting guards. His methods are a bit flashier, and a hell of a lot of fun.
Hitman: Absolution is a wickedly smart, darkly enjoyable video game, one that's as generous to players as its protagonist is merciless to his victims. You'll stab, strangle and shoot your way through level after level, sometimes grimacing, sometimes scowling, sometimes laughing.
Absolution picks up the Hitman story where the last game in the series, 2006's Blood Money, left off. That's a long time between sequels, even in the relatively slow-moving video game world. But that extended time in development likely accounts for a lot of what makes Hitman such a sprawling, interesting game.
Sam Fisher will slink back into action next year, with a sixth Splinter Cell title scheduled for early 2013 (we've seen "spring" and the "first quarter" bandied about, but no specific release date yet). Dubbed Splinter Cell: Blacklist, the title will ship for the PC, Xbox 360 and PS3...
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