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Requirements for COD2 on "everything high?"

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  #1  
Old 12-15-2005
Newcomer, in training
 
Member since: Dec 2005, 26 posts
Requirements for COD2 on "everything high?"

Yeah like the title says, I'm just wondering what would be required to run COD2 on the highest settings with the amount of dead bodies set at "Insane."
  #2  
Old 12-16-2005
Federelli's Avatar
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Location: Buenos Aires, Argentina
Member since: Mar 2002, 382 posts
Simple, it'd need the best possible system one can get.
A Geforce 7800 GTX, in (SLI setup if you wan't AA and AF), or a Radeon 1800XT (Crossfire if you're going for AA and AF).
  #3  
Old 12-16-2005
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Member since: Dec 2005, 26 posts
And about four gigs of ram for all the texture stuff too?
  #4  
Old 12-16-2005
TechSpot Member
 
Location: Surrey England
Member since: Nov 2005, 117 posts
nah you dont need 4 gig of ram...

i run everything maxed out with my X850 XT-PE and 1gig of ram...
  #5  
Old 12-16-2005
Federelli's Avatar
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Location: Buenos Aires, Argentina
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1GB or 2GB will do, if coupled with a good processor .
  #6  
Old 12-16-2005
flavin's Avatar
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Member since: Nov 2005, 110 posts
it all depends if u want the highest on dx7 or on dx 9. u dont need a 7800 gtx a 7800 gt would be the best. and u definately dont need 4gigs of ram id say 1gb

i play cod2 with a 5700 le and 512mb of ram. i run dx7 everything maxed. ome of the sp missions lag really bad but mp plays fine at 25 - 35 fps excet in the smoke. it all depends how good u want it to look
  #7  
Old 12-16-2005
Newcomer, in training
 
Member since: Dec 2005, 26 posts
So whats the point of motherboards having the ability to contain 4 gigs of ram?
  #8  
Old 12-16-2005
Federelli's Avatar
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Location: Buenos Aires, Argentina
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Video Encoding, Editing, 3D modelling, insane high resolution gaming :P
  #9  
Old 12-17-2005
Mictlantecuhtli's Avatar
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Location: Finland
Member since: Feb 2002, 4,886 posts
System specs
Quote:
Originally Posted by VcBoy87
So whats the point of motherboards having the ability to contain 4 gigs of ram?
Good point. I wonder when game developers are actually going to use the extra RAM, for example loading data in the background to memory to reduce loading times. Even the latest games don't seem to use much more than 1 GB.
  #10  
Old 12-17-2005
TechSpot Member
 
Location: Belgium
Member since: Dec 2005, 30 posts
Unreal Tournament 2007 is supposed to do that.
Sounds like a good idea to me!