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Update on GeForceFX DX9 performance

 
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  #1  
Old 09-13-2003
Julio's Avatar
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Location: Ecuador
Member since: Feb 2002, 4,211 posts
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Update on GeForceFX DX9 performance

As a follow up to our post from a couple of days ago (before the site went down), Anandtech & Tech-Report have posted their own Half-Life 2 benchmarks that show pretty much the same kind of performance difference seen in those numbers released by Valve earlier.

NVIDIA has officially responded to the early benchmark release (given it's an unreleased game/platform for the time being) saying they will have a new set of Dets 50.x that will improve Shader implementation which should reflect directly on performance gains... For some reason however Valve didn't allow webmasters to use unreleased drivers on its unreleased game, so we are stuck with 45.x performance numbers for the time being. Afraid of cheating perhaps? We must support Valve's decision however & we are sorry NVIDIA but you did it big last time.

AMDmb released some DX8 benchmarks using new Detonator drivers however that makes little sense at this time. Guru3D, in the other hand, has posted some 'unofficial' numbers using the new set of drivers running Aquamark 3 which is meant to be a straight DX9 testbed. The gains are there but we won't be satisfied until drivers can be widely tested under different conditions.
  #2  
Old 09-13-2003
running's Avatar
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Location: Vienna, Austria
Member since: Apr 2002, 70 posts
I’m hoping that the HL2 benchmark will accomplish what 3Dmark2003 failed to do, and will become a new standard for DirectX9, just like UT2003 is often used in 8. There are great games coming soon, folks: Half-Life 2, Deus Ex 2 and Doom 3. How are we supposed to leave the house and stop playing? The day I can get my hands on any one of those games is the day I have to start looking for a new girlfriend (they’re always complaining about attention, go figure).
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