Shadow of the Tomb Raider: A Ray Tracing Investigation

Critically-acclaimed game Shadow of the Tomb Raider has been updated to receive support for both DirectX ray tracing shadows and Nvidia's DLSS upscaling technology. It's been seven months since ray tracing was shown off in this title and a good six months since the game was released, but hey, the feature was added in eventually and it's a very good game, we must add.

AT&T "5G E" is slightly slower than competitor's 4G

5G E is what AT&T calls Gigabit LTE, which is an array of technologies that work together to make 4G networks faster. LAA lets signals jump between bands to avoid traffic, 256-bit QAM boosts a signal’s efficiency by 30%, and…

Intel abandons Compute Card modular platform

Intel has confirmed that it will no longer develop new Compute Card products. The chipmaker will continue to sell and support current Compute Card products through 2019, an Intel spokesperson told Tom’s Hardware, but the future essentially ends here.