XP Home
System Configuration
Operating System Microsoft Windows XP
DirectX Version 9.0
Mobo Manufacturer
Mobo Model KT400-8235
AGP Rates (Current/Available) 4x / 1x 2x 4x
CPU Unknown 2075 MHz
FSB 166 MHz
Memory 1024 MB
Graphics Chipset NVIDIA GeForce4 Ti 4600
Driver Name NVIDIA GeForce4 Ti 4600
Driver Version 6.14.10.4523
Video Memory 128 MB
Program Version 3DMark2001 SE
Resolution 1024x768 32bit
Texture Format Compressed
FSAA Disabled
Z-Buffer Depth 24bit
Frame Buffer Double
Rendering Pipeline D3D Pure Hardware T&L
Detailed Test Results
3DMark Score 11425 3D marks
Game 1 Car Chase - Low Detail 173.3 FPS
Game 1 Car Chase - High Detail 60.1 FPS
Game 2 Dragothic - Low Detail 211.4 FPS
Game 2 Dragothic - High Detail 119.2 FPS
Game 3 Lobby - Low Detail 147.3 FPS
Game 3 Lobby - High Detail 67.0 FPS
Game 4 Nature 59.0 FPS
Fill Rate (Single-Texturing) 1073.8 MTexels/s
Fill Rate (Multi-Texturing) 2325.3 MTexels/s
High Polygon Count (1 light) 56.1 MTriangels/s
High Polygon Count (8 lights) 12.6 MTriangels/s
Environment Bump Mapping 183.9 FPS
DOT3 Bump Mapping 153.2 FPS
Vertex Shader 99.9 FPS
Pixel Shader 124.2 FPS
Advanced Pixel Shader 89.6 FPS
Point Sprite 30.4 MSprites/s
XP PRO
System Configuration
Operating System Microsoft Windows XP
DirectX Version 9.0
Mobo Manufacturer
Mobo Model KT400-8235
AGP Rates (Current/Available) 4x / 1x 2x 4x
CPU Unknown 2075 MHz
FSB 166 MHz
Memory 1024 MB
Graphics Chipset NVIDIA GeForce4 Ti 4600
Driver Name NVIDIA GeForce4 Ti 4600
Driver Version 6.14.10.4523
Video Memory 128 MB
Program Version 3DMark2001 SE
Resolution 1024x768 32bit
Texture Format Compressed
FSAA Disabled
Z-Buffer Depth 24bit
Frame Buffer Double
Rendering Pipeline D3D Pure Hardware T&L
Detailed Test Results
3DMark Score 8161 3D marks
Game 1 Car Chase - Low Detail 135.6 FPS
Game 1 Car Chase - High Detail 58.8 FPS
Game 2 Dragothic - Low Detail 119.8 FPS
Game 2 Dragothic - High Detail 77.9 FPS
Game 3 Lobby - Low Detail 100.6 FPS
Game 3 Lobby - High Detail 54.9 FPS
Game 4 Nature 38.5 FPS
Fill Rate (Single-Texturing) 612.1 MTexels/s
Fill Rate (Multi-Texturing) 612.1 MTexels/s
High Polygon Count (1 light) 53.4 MTriangels/s
High Polygon Count (8 lights) 12.4 MTriangels/s
Environment Bump Mapping 87.2 FPS
DOT3 Bump Mapping 67.3 FPS
Vertex Shader 80.6 FPS
Pixel Shader 70.4 FPS
Advanced Pixel Shader 43.7 FPS
Point Sprite 30.4 MSprites/s
BACK to xp home
System Configuration
Operating System Microsoft Windows XP
DirectX Version 8.1
Mobo Manufacturer
Mobo Model KT400-8235
AGP Rates (Current/Available) 4x / 1x 2x 4x
CPU Unknown 2075 MHz
FSB 166 MHz
Memory 1024 MB
Graphics Chipset NVIDIA GeForce4 Ti 4600
Driver Name NVIDIA GeForce4 Ti 4600
Driver Version 6.14.10.4523
Video Memory 128 MB
Program Version 3DMark2001 SE
Resolution 1024x768 32bit
Texture Format Compressed
FSAA Disabled
Z-Buffer Depth 24bit
Frame Buffer Double
Rendering Pipeline D3D Pure Hardware T&L
Detailed Test Results
3DMark Score 11720 3D marks
Game 1 Car Chase - Low Detail 181.0 FPS
Game 1 Car Chase - High Detail 64.0 FPS
Game 2 Dragothic - Low Detail 213.3 FPS
Game 2 Dragothic - High Detail 121.2 FPS
Game 3 Lobby - Low Detail 151.2 FPS
Game 3 Lobby - High Detail 69.2 FPS
Game 4 Nature 58.8 FPS
Fill Rate (Single-Texturing) 1073.8 MTexels/s
Fill Rate (Multi-Texturing) 2326.6 MTexels/s
High Polygon Count (1 light) 57.4 MTriangels/s
High Polygon Count (8 lights) 12.6 MTriangels/s
Environment Bump Mapping 184.2 FPS
DOT3 Bump Mapping 153.2 FPS
Vertex Shader 100.0 FPS
Pixel Shader 124.3 FPS
Advanced Pixel Shader 89.6 FPS
Point Sprite 30.4 MSprites/s