I just picked this code up from one of the 'just linux' forums (they haven't answered my 2.6.2 kernel problem yet, so the question still stands! )
Anyway's, this code is quoted as being an encryption system the government couldn't crack.
I don't understand the code, but I can see that it's encrypted in 5 passes, which has got to be cpu time/memory hungry!!!
go on, have a stab. What kind of system could run this and still play a game in full screen at high res? lol
what do you guys think of it?
Anyway's, this code is quoted as being an encryption system the government couldn't crack.
I don't understand the code, but I can see that it's encrypted in 5 passes, which has got to be cpu time/memory hungry!!!
go on, have a stab. What kind of system could run this and still play a game in full screen at high res? lol
what do you guys think of it?
Code:
dd if=/dev/random of=/somefile-1 bs=1M count=1024
losetup -e blowfish /dev/loop1 /somefile-1
mke2fs /dev/loop1
mount /dev/loop1 /mnt/chain1
cd /mnt/chain1
dd if=/dev/random of=/somefile-2
losetup -e serpent /dev/loop2 /chain1/somefile-2
mke2fs /dev/loop2
mount /dev/loop2 /mnt/chain2
cd /mnt/chain2
dd if=/dev/random of=/somefile-3
losetup -e cast128 /dev/loop3 /chain2/somefile-3
mke2fs /dev/loop3
mount /dev/loop3 /mnt/chain3
cd /mnt/chain3
dd if=/dev/random of=/somefile-4
losetup -e rijndael /dev/loop4 /chain3/somefile-4
mke2fs /dev/loop4
mount /dev/loop4 /mnt/chain4
cd /mnt/chain4
dd if=/dev/random of=/somefile-5
losetup -e twofish /dev/loop5 /chain3/somefile-5
mke2fs /dev/loop5
mount /dev/loop5 /mnt/chain5
cd /mnt/chain5