I have a Geforce 6600 8x graphic card with 256 mb memory. I'm trying to find the minimum requirements for this game that uses sprite based technology (textures). Given the fact no 3D technology is calculated by the graphic card, only textures, shouldn't the speed of this game play very fast? I thought my mother board was causing the problem since it only has an AGP 4x slot, but the Geforce 6600 8x converts to 4x so what could be causing the "bottle neck?" The game's frame rate is bouncing around 30 frames or less.
My PC Specs:
Name - Gateway Desktop Mid Tower (GW 500s) Color - Silver and Black
Pentium 4 2.0 ghz
Windows XP Home
DirectX 9.0 or higher
1.5 gb RAM
38 gb Hard Drive
550 watt Power Supply
4x AGP Mother Board
Verto Geforce 6600 8x AGP, 256 memory
Contact:
Nug Johnson
nug1978@aol.com
My PC Specs:
Name - Gateway Desktop Mid Tower (GW 500s) Color - Silver and Black
Pentium 4 2.0 ghz
Windows XP Home
DirectX 9.0 or higher
1.5 gb RAM
38 gb Hard Drive
550 watt Power Supply
4x AGP Mother Board
Verto Geforce 6600 8x AGP, 256 memory
Contact:
Nug Johnson
nug1978@aol.com