Originally posted by Spyke
Hmmm.....ok,
So why dont PC game developers spend more time developing a better product, announce the game later, and release it when it's properly finished? Gamers would be happy, the developers would still sell the game, and if expected work-in-progress time was longer, nobody would feel that the release was "delayed".
Or, is that a really stupid question?
True, though. I cant remember a console game that I've played having any problems!
I am sure the people at 3DRealms have your mentality.
The difference with PC Games & Console games is sales figures. A PC best seller won't touch the sale figures of a console block buster.
You are a game developper for PC & you want to make your game known to the public so you announce it. You have publicity ads, you have stands at E3, you release screenshots, etc. All of that costs money ( maybe not the ScreenShots though ) so the longer you take to release a game, the more expensive the promotional budget turns out to be. If you're a small company, you can't afford much.
We're not talking Blizzard here. People like them can afford to be years late because they are perfectionnists & they have the budgets & most important, they have the fanbase. Do you think a game such as Warcraft 3 will not sell ? or Duke Nukem Forever ? Heck no. Doom3 could be released in 2005, there are enough Doom fanatics to make it sell by the case loads.
The PC developper also knows that he can tweak certain things & fix bugs once the game is done, so why won't he ? A special type of game is the MMORPG where everything can't be ready for the release date. Games such as Everquest were dreadfull when they first came out, especially Anarchy Online which really deserved its "anarchy" name.
I don't mind having to patch things up in a regular way, it means that the developpers keep track of their game even though they've made their money allready. Take HL for example. They've sold many of those, yet HL has to be one of the most patched games out there. When a company keeps working on their game & follow the players needs, it's the best way to make your buyers loyal.