StormBringer
Posts: 2,218 +0
I've noticed that quite a few people are planning to build new systems. I would imagine that some of them may be doing it for the first time so I thought a thread with tips might be appropriate. If this topic has been discussed before, I'm sorry but I couldn't find it.
There are several small things that should be mentioned like, be careful of static and either keep touching the case at regular intervals or use a grounding strap, Screws should only be tightened snug enough that they don't come out, don't torque them down to 150ftlbs. You may have to remove them later for whatever reason. This goes for printer and monitor cables as well as the screws in your case. You might want to tighten drives a little tighter than the cables though due to vibration.
One of the best time savers is to go to the manufacturers sites of all your hardware and download any newer drivers from the ones that came on discs. This will cut out a step and may save a headache if the other driver was full of bugs.
That's just a start I'm sure with the compiled experience of everyone here we may be able to save a few headaches and halp to avoid some common problems.
There are several small things that should be mentioned like, be careful of static and either keep touching the case at regular intervals or use a grounding strap, Screws should only be tightened snug enough that they don't come out, don't torque them down to 150ftlbs. You may have to remove them later for whatever reason. This goes for printer and monitor cables as well as the screws in your case. You might want to tighten drives a little tighter than the cables though due to vibration.
One of the best time savers is to go to the manufacturers sites of all your hardware and download any newer drivers from the ones that came on discs. This will cut out a step and may save a headache if the other driver was full of bugs.
That's just a start I'm sure with the compiled experience of everyone here we may be able to save a few headaches and halp to avoid some common problems.