The dilemma is the more we spend on a graphics card, the more we expect to play it at the latest and greatest Very High or Ultra setting. With graphics cards prices through the roof, the desire to play at max settings will be even higher. (Who wants to spend $500+ and not at least give Very High or Ultra a run?)
We just need graphics card prices to go down so we can be happy with playing “only” at High settings
There's nothing visually wrong with 30fps as long as they're creamy-smooth 30fps. The thing is, it turns out that a faster frame rate makes your movements more accurate. I thought that the higher frame rates were all BS until I saw Linus actually demonstrate the difference. I tried it out myself and he was right. All those times that I was sure that I'd shot something but still missed now made sense. I did miss but the screen didn't refresh in time to show me that I missed.I don't agree, it depends on what you want, some people are OK playing at 30fps with max quality it doesn't make them dumb, others prefer high framerates and lower everything.
The compromise is not to lower presets but to tune each option.
I was just about to post this. Yes, GeForce Experience does a reasonable job tweaking settings for gamers in order to find a balance between framerate and visual quality. I assume AMD graphics cards have similar software. And most modern games auto detect hardware to come up with recommended settings (Forza Horizon for example). I find GeForce Experience does a better job sometimes, FWIW. Tweaking game settings is more important now that most of us are unable to upgrade the graphics card.One of the things I really like about Nvidia's G-Force Experience software is that it allows you to optimize games for your specific GPU and monitor resolution. It's not always perfect, but its typically a good starting point. I use it whenever the game is available in the software and then tweak a little from there.
I do remember the moment I moved from green monochrome to 4 color CGA (not 4 bit but 4 colors with 64,000 pixels). I thought then the 4 colors were life changing (“It has color now!”). But then 4 color CGA to 16 color EGA blew my mind. Later, 256 color VGA made me scream “it almost looks real now!”Those few of us that can remember the huge leaps in resolution from 320x200 (CGA) to 640x480 (VGA) and on to 800x600 (SVGA) combined by the increase in colors probably wonder what all the fuss is about. The last 40-50 years has been quite a ride.