Trusted by gamers worldwide to give accurate and unbiased results, 3DMark 11 is the best way to consistently and reliably test DirectX 11 under game-like loads.

There are six tests in 3DMark 11, all completely new. The four graphics tests use advanced rendering techniques making use of tessellation, volumetric lighting, depth of field and post processing effects enabled by the technology and performance available in DirectX 11 graphics hardware. The physics test uses rigid body simulation of a large number of objects on the CPU. The combined test features CPU and GPU workloads. The CPU handles rigid-body physics while the GPU is tasked with volumetric lighting, tessellation, post processing as well as simulating soft-body physics using DirectCompute. Learn more.