Editors Liked

  • Wide map variety
  • Incremental tower upgrades
  • Great co-op
  • Unique blend of FPS and tower-defense
  • Gorgeous visuals
  • Several hours of gameplay in the campaign alone
  • Improves in every way over the original Sanctum

Editors Didn't Like

  • Overused boss models
  • No resource sharing
  • Feeble attempt at a story
  • Wave-based gameplay gets monotonous before long
  • No resource sharing in co-op
  • Ten tower limit seems a bit stingy on later levels