Rogue One writers canned a potential sequel that explored the "dark side" of the Rebel Alliance
"A Mossad-style Rebel team hunting down Imperial war criminals"
Company of Heroes was a game for true armchair generals. There was no resource collecting, no tank rushes, none of the hallmarks of other games that look like they're about a clash of armies but are really little but mouse-driven sprint races.
Seven years is a long time between wars, though, and now that we have a sequel, people are expecting a lot from this game, the first time Company of Heroes has ditched Western Europe for the Eastern Front. So what's new?