Stealth level brings some suspense.
Not so challenge.
Lack of variety lead to boredom.
By PC Authority on April 16, 2013
The development cycle of Aliens: Colonial Marines has not been an easy one. Out now, it slipped its original due date by three or four years, and has been in development since at least 2006. That's five years to make a game based one of the most...33
By Strategy Informer on February 21, 2013
By now you’ve read the reports. Aliens: Colonial Marines is not worth six months’ development time, let alone six years, and after all the hype we’ve ended up with a sub-par shooter that fails to live up to any expectations. I went...40
By PC Advisor on February 17, 2013
This latest of oh-so-many embarrassments bearing the much-abused Aliens name was six years in development, but you'd be forgiven for thinking Aliens: Colonial Marines was churned out in six months. Admittedly, the online pillorying this...20
By Expert Reviews on February 14, 2013
Far less fun than frenching a facehugger...20
By 1UP on February 14, 2013
About an hour into Aliens: Colonial Marines, it's hard to find a reason to keep playing. At least that's exactly how I felt during my solo campaign run. Xenomorphs -- the creepy, black-suited extraterrestrials from the Hollywood films -- often...38
By GiantBomb on February 13, 2013
It's strange and depressing thing to consider a game like Aliens: Colonial Marines. Think of all the potential, the time, the effort, the budget used up over these last several years, only to produce something so deeply, fundamentally flawed in every facet of its execution.20
By GameSpot on February 12, 2013
Instead, Aliens: Colonial Marines is a shallow bit of science-fiction fluff with cheap production values and an indifferent attitude. It's forgettable enough to deem unnecessary, which is a grievous sin for a game in a universe brimming with so much potential.45
By IGN on February 12, 2013
Aliens: Colonial Marines is an uninspired and unfinished game, and not remotely worthy as a sequel to the Aliens film.45
By Edge on February 12, 2013
While the intentions of all concerned have no doubt been pure – Gearbox in its aim to create a true sequel to Cameron’s punchy action hit, and 20th Century Fox in giving the developer a green light to tinker with the central thread of a billion-dollar film series – the final result is a familiar mismanagement...50
By GameTrailers on February 12, 2013
Relying on dated storytelling techniques and technology, and stretching way too far to provide a plausible link between the second and third films, Aliens: Colonial Marines isn’t able to connect its action to any real sense of drama or terror, completely missing the aspect of psychological horror that gave the film its edge.59