Dying Light takes place in an expansive urban environment where players navigate using free running 'parkour' mechanics while scavenge for supplies to craft weapons and defend against the city's growing infected population. It's the first game built with the Chrome Engine 6, which is a proprietary 3D game engine developed by Techland that was first used over 10 years ago in Speedway Grand Prix and sci-fi shooter Chrome.
I wasn't sure what to expect from Dying Light, a new open-world zombie game from a studio known for making the regrettable open-world zombie series Dead Island. Imagine my pleasant surprise when I discovered some cool ideas during my first five hours with the game. Dying Light improves aspects of Dead Island's zombie-centric gameplay by adding parkour-style movement into the mix along with other promising features.