Call of Duty: Ghosts

  • Call of Duty: Ghosts
Based on 45 scores, 64 reviews available
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  • Clever and meaningful additions to multiplayer.
  • Greater team focus.
  • Robust class system.


  • Maps too large.
  • Overly complex.

Expert reviews and ratings

By Craving Tech on

Call of Duty: Ghosts Review – Not another Call of Duty game, you say? Whether you are a fan of Call of Duty or not, every new Call of Duty game has always been successful, racking millions of dollars on the day one launch. Infinity Ward's latest Call of...

By Tom's Hardware UK on

Call Of Duty: Ghosts is graphically interesting. And while it doesn't do anything innovative in terms of game play, it's at least as fun as its predecessors. The question is, what sort of hardware do you need in order to enjoy the title? When it...

By HardwareHeaven on

can be drawn? Well if you believe IW it's simply down to the way the game was launched across both physical/digital formats and various platforms. Either way it has still sold in the millions so where's the motivation to change? A decade ago Call of...

By HardwareHeaven on

While there's nothing groundbreaking in Ghosts, the gameplay is solid, graphics very nice IF you can get the high end textures loading and overall it moves the franchise along just enough to warrant a purchase. Fans of Call of Duty will undoubtedly enjoy...

By on 60

For the past several years, Activision has made a killing by releasing yearly iterations of the Call of Duty series. This year is no different with the release of Call of Duty: Ghosts. However, while last year’s Black Ops II benefited from being a...

By Strategy Informer on 70

In the grand tradition of games criticism, we all sit in a dusty, midnight circle, chat by the crackling fire, and warm ourselves on the shells of badly reviewed videogame cases. Sometimes we laugh, sometimes we cry, and when we wish to blood new...

By PC Gamer on 67

The campaign is exciting but only passively entertaining, and the multiplayer tweaks the knobs of established Call of Duty games to little...

By Pocket-lint on 80

Call of Duty: Ghosts is a nonsense of storytelling that also happens to be a blast. A dumb blast, mind, but it's fun nonetheless - even if you're not typically a first person shooting fan. You won't care what your character's name is, nor why...

By Tom's Guide on 50

While "Call of Duty: Ghosts" is mostly proficient from a technical standpoint, its unimaginative game mechanics, shoddy single-player campaign and bland visuals hold it back. In keeping with series tradition, the multiplayer is much stronger, but it can...

By TrustedReviews on 70

Ghosts is too polished, too well-paced and too spectacular to be called a disappointment, but it’s stuck in the last generation when it should be helping to define a new one.

By on

Call of Duty: Ghosts is hitting store shelves almost exactly 10 years after the first Call of Duty , a PC-only game that spawned 21 more titles across 17 platforms. In many ways, Call of Duty is the flagship product for this generation of console gaming....

By TheDigitalFix on 70

Ultimately the institution of Call of Duty will not collapse with this release, it will barely be dented, but unless there is real progress away from its lacklustre approach to single-player, real change in the way it tries to draw in new players or bleed us dry with DLC, as we move onto the next generation we may well have already passed the series’ heyday.

By DigitalSpy on 80

Clearly inspired by Zombies, Extinction requires an eye for strategy - with unlockables purchased in-game - as well as a quick trigger finger. It's a hugely enjoyable mode when played with friends, let down only by its short length. After getting two thirds of the way through in my first sitting, it's unlikely to challenge experienced players enough to warrant multiple playthroughs.

By Edge on 70

Many will be satisfied by the simple existence of a COD game on the day next-gen hardware launches, but this is a missed opportunity nonetheless. The studio that defined the console FPS in the current generation has declined to do the same here. By the time it gets another chance, it may be too late.

By NowGamer on 75

It’s just a shame that the single-player in Ghosts – the one element that could have elevated Ghosts above the superfluous single-player in Battlefield 4 and multiplayer-only affair of Titanfall – ends up being the most disappointing aspect here.

By IGN on 88

Call of Duty: Ghosts isn't a reinvention of the franchise, but proves there's still room for innovation within its existing formula. Though at the risk of overcomplicating things at times, its robust multiplayer gameplay, surprisingly fun co-op modes, and lengthy, challenging, and varied campaign makes Ghosts one of the best Call of Duty games to date.

By Destructoid on 50

Contrary to the old saying, you can teach an old dog new tricks. Black Ops II demonstrated that with style. Ghosts, however, is a dog that simply doesn't want to change. It knows what it is, and sticks with it. It would be a respectable endeavor, if it didn't lead to such an underwhelming and predictable little product. What a sleepy, sleepy dog.

By Joystiq on 70

Call of Duty: Ghosts is a solid installment, but it lacks creativity and innovation. Its new engine already looks dated in the face of the competition, and it eschews many of the solid concepts seen in Black Ops 2. After Treyarch attempted to expand the established Call of Duty formula with risky campaign and multiplayer ideas, Infinity Ward and friends have ignored the franchise's innovative climb.

By GameInformer on 80

Ghosts had potential to be more than it is. As the first series entry on new consoles and the first of what will assuredly be a new brand, I was disappointed to see it resemble its predecessors even more than the franchise typically does.

By CVG on 70

There is an overwhelming sense of familiarity one gets from playing Call Of Duty: Ghosts and that's probably because an iteration of this series drops every year without truly reinventing the wheel. Its formula is a world-record-breaking recipe for success. It's fun, sure, but it's not ground-breaking. But then, for the purposes of its audience, does it need to be?