Call of Duty: Ghosts

  • Call of Duty: Ghosts
Based on 46 scores, 67 reviews available
  • Excellent:
  • Good:
  • Average:
  • Bad:


  • Clever and meaningful additions to multiplayer.
  • Greater team focus.
  • Robust class system.


  • Maps too large.
  • Overly complex.

Expert reviews and ratings

By Craving Tech on

Call of Duty: Ghosts Review – Not another Call of Duty game, you say? Whether you are a fan of Call of Duty or not, every new Call of Duty game has always been successful, racking millions of dollars on the day one launch. Infinity Ward's latest Call of...

By Tom's Hardware UK on

Call Of Duty: Ghosts is graphically interesting. And while it doesn't do anything innovative in terms of game play, it's at least as fun as its predecessors. The question is, what sort of hardware do you need in order to enjoy the title? When it...

By HardwareHeaven on

can be drawn? Well if you believe IW it's simply down to the way the game was launched across both physical/digital formats and various platforms. Either way it has still sold in the millions so where's the motivation to change? A decade ago Call of...

By HardwareHeaven on

While there's nothing groundbreaking in Ghosts, the gameplay is solid, graphics very nice IF you can get the high end textures loading and overall it moves the franchise along just enough to warrant a purchase. Fans of Call of Duty will undoubtedly enjoy...

By on 60

For the past several years, Activision has made a killing by releasing yearly iterations of the Call of Duty series. This year is no different with the release of Call of Duty: Ghosts. However, while last year’s Black Ops II benefited from being a...

By Strategy Informer on 70

In the grand tradition of games criticism, we all sit in a dusty, midnight circle, chat by the crackling fire, and warm ourselves on the shells of badly reviewed videogame cases. Sometimes we laugh, sometimes we cry, and when we wish to blood new...

By on 50

When it comes down to it, the alternate modes are distractions from the main events of multiplayer and single player. Both are lacking this year and it's immediately clear why. When inevitably comparing Ghosts to past iterations, it looks like someone...

By PC Gamer on 67

The campaign is exciting but only passively entertaining, and the multiplayer tweaks the knobs of established Call of Duty games to little...

By Pocket-lint on 80

Call of Duty: Ghosts is a nonsense of storytelling that also happens to be a blast. A dumb blast, mind, but it's fun nonetheless - even if you're not typically a first person shooting fan. You won't care what your character's name is, nor why...

By Tom's Guide on 50

While "Call of Duty: Ghosts" is mostly proficient from a technical standpoint, its unimaginative game mechanics, shoddy single-player campaign and bland visuals hold it back. In keeping with series tradition, the multiplayer is much stronger, but it can...

By TrustedReviews on 70

Ghosts is too polished, too well-paced and too spectacular to be called a disappointment, but it’s stuck in the last generation when it should be helping to define a new one.

By on

Call of Duty: Ghosts is hitting store shelves almost exactly 10 years after the first Call of Duty , a PC-only game that spawned 21 more titles across 17 platforms. In many ways, Call of Duty is the flagship product for this generation of console gaming....

By EuroGamer on 70

Infinity Ward had a chance here to throw down the gauntlet for the next hardware generation, to set the new standard, to show that this hugely popular, much derided behemoth can dance to a different tune. It's chosen to play a Greatest Hits package instead.

By GameSpot on 80

From an exuberant campaign full of spectacle and variety to the way Extinction's unpredictable aliens force you to use those targeting skills in entirely new ways, Ghosts strikes an excellent balance between the familiar and the novel. This is a game that's keenly aware of the series' strengths, but doesn't find itself beholden to them. No matter what standard you apply, Call of Duty: Ghosts is a terrific first-person shooter.

By HardcoreGamer on 90

The single player is disposable, albeit fun, but it’s irrelevant as there’s enough content in multiplayer to keep gamers busy for hundreds of hours until the next Call of Duty comes out. After a great entry from Treyarch, Infinity Ward has cemented the brand as the go-to online shooter with Call of Duty: Ghosts, one of the most satisfying experiences of the series.

By IGN on 88

Call of Duty: Ghosts isn't a reinvention of the franchise, but proves there's still room for innovation within its existing formula. Though at the risk of overcomplicating things at times, its robust multiplayer gameplay, surprisingly fun co-op modes, and lengthy, challenging, and varied campaign makes Ghosts one of the best Call of Duty games to date.

By InsideGamingDaily on 85

From a story standpoint the single-player campaign is less ambitious than Black Ops II and less effective, despite several cool, fun moments. But wow, volume of content, tight multiplayer, and interest in Extinction, Ghosts is classic Call of Duty. How the multiplayer pans out in the competitive gaming space will be interesting to see, but with Clan Wars and modes you won’t be lost for options to keep you entertained until Call of Duty Next. Whatever that will be.

By Polygon on 65

Call of Duty: Ghosts is mired in a distinct lack of ambition. Outside of the stellar Extinction mode, Ghosts follows more often than it leads, bringing with it familiar missions, modes and experiences. Ghosts feels like an accountant's sequel, with just enough content to justify a new installment. It just never goes beyond that.

By GameInformer on 80

Ghosts had potential to be more than it is. As the first series entry on new consoles and the first of what will assuredly be a new brand, I was disappointed to see it resemble its predecessors even more than the franchise typically does.

By Edge on 70

Many will be satisfied by the simple existence of a COD game on the day next-gen hardware launches, but this is a missed opportunity nonetheless. The studio that defined the console FPS in the current generation has declined to do the same here. By the time it gets another chance, it may be too late.