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Compelling action, Extensive player database, Strong sense of community.
Old 2D match engine, Reliant on other players, No sound effects.
By DarkZero on March 06, 2009
It is no secret that being a football manager is probably the world’s worst job. Being on the pointy end of a bunch of overpaid pretty boys is never going to be the most secure job in the world – once your boys start under-performing, the...
By BrightHub on February 24, 2009
The biggest difference between...
By Play TM on February 23, 2009
Sports Interactive are looking to confirm themselves as the Guv'nors of football management sims with the latest member of the FM family: Football Manager Live. FML looks to take realism to the next level by opening up online worlds, populated by...
By Games Radar on February 10, 2009
When the idea of Football Manager Live was first mooted and the initial details became available, people were firmly split into two camps. There were those who were disappointed that real football teams wouldn’t be included, and that FML...
By GameSpot on February 09, 2009
After years of solitude, the worlds most addictive management game goes multiplayer with great results....
By cnet on February 09, 2009
Not content with eating into your leisure time with annual updates of the heinously addictive Football Manager, the online counterpart to developer Sports Interactives management game has finally gone live. After a lengthy beta, the servers are...
By NowGamer on February 06, 2009
Accessible and addictive mass management entertainment, if a little ugly and ungainly. 8.1/10Print this pageUser reviews (1)Share this pageNoticed something wrong? Report...
By Pocket-lint on January 23, 2009
Sports Interactive have taken an incredibly addictive offline game and created an online title that will take up all your free...
By VideoGamer on January 20, 2009
A large variety of skill trees, Easy to get started, More addictive than ever, Will feel restrictive at...
By Strategy Informer on January 01, 2006
First things first – you’ll need to create an account. Like all MMO’s, FML follows a subscription based model, so you have to jump through the hoops before you can even sign in, including the “game world” you will want to...
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