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Ample content.
Attractive gameplay visuals.
Regular updates on the way.
Weak story.
Oldschool gameplay not for everyone.
Repetition eventually sets in.
By PC Gamer on September 12, 2011
The germ of a cool game, not quite ready for prime time, but with plenty of potential if the right choices are...
By Ars Technica on August 24, 2011
Update: We were contacted by Andrew Hume of MinMax Games, who insisted that the technical problems we experienced with the game could due to issues with our connection to Steam, and were not particular to Space Pirates and Zombies. He shared his...
By GamePro on August 19, 2011
Combining old school shooter mechanics with a modern appreciation for depth, this unique shooter/RPG hybrid offers a clever take on space exploration and zombie invasions. It’s been a long journey for the two guys who make up the development team...
By AtomicGamer on August 16, 2011
When was the last time you played a damn good sci-fi game that was equal parts strategy and action plus a good dose of RPG? Ten years ago? Twenty? Never? The two-man indie studio called MinMax Games noticed this, and they've been diligently working...
By Gamereactor
on August 31, 2011
Det er hverken nogen hemmelighed eller overraskelse, at de fleste indie-udviklere ofte holder sig til simple koncepter og finpudsning af gode ideer, fordi de simpelthen ikke har ressourcerne til at give sig i kast med større produktioner. Det samme...
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