CASING THE JOINT Joey Green has barely broken out of prison and he's already suspiciously nosing about the local convenience store. The last customer leaves and Joey's brother closes the door and bars anyone else from entering. Joey reaches for the...
The tragedy is that the game completely has the right spirit otherwise. The game's tone conveys 70s grit while staying animated and tongue in cheek, and the score is full of spy-flick flutes and wah-wah guitars. Heists have multiple approaches, and the gunpoint mechanics are a great elaboration of an idea Payday and its ilk have been paying lip service to for years now.
Imagine if Rockstar made a Grand Theft Auto 2.5, keeping the old GTA's top-down perspective, borrowing GTA III's tongue-in-cheek 70s-crime-flick ambience, and adding in GTA V's heist mode. That's the fantastic aesthetic groundwork The Masterplan lays as...
I think the first thing that comes to mind when you start up with Shark Punch's The Materplan is that it looks a bit like Hotline Miami. But other than the crime based plots, top down view, and settings in bygone decades, there is little similarity...
If there was one crime that I could commit and get away with scot-free, it would be robbing a bank.Not so much for the money but more for the thrill of it. I mean, who hasn't thought about robbing a bank at one point after watching a heist movie?Oddly...
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