Unprecedented realism; vast battlefields; numerous real-world weapons and vehicles; accurate portrayal of modern combat; powerful game editor.
Can be too realistic; controls and interface are clunky; performance issues; spartan graphics; weak sound effects.
By AtomicGamer on May 15, 2007
You will likely spend most of your time in this game on foot, but thats not all you can do. There are tons of vehicles to use, from some busted old Ford Taurus-looking box on wheels all the way up to tanks, helicopters, jeeps, and boats. Some...72
By Game Chronicles Magazine on May 14, 2007
ArmA is a game that generally builds upon the idea of its predecessors of making a truly expansive, persistent battlefield. This element of the game is only strengthened by the fact that it is the only game to really pull the concept off well. This...71
By IGN Gear on May 10, 2007
Nearly ten years ago, games like SWAT, Delta Force and Rainbow Six began to shift the shooter genre towards greater levels of realism and accuracy. While the core concept of realistic military shooters has grown into some very interesting directions...73
By GameSpy on May 08, 2007
In 2001 a game titled Operation Flashpoint: Cold War Crisis was created by Bohemia Interactive. It was easily the most realistic first-person shooter of its time. In fact, Operation Flashpoint was so realistic that a more advanced version of the game...60