Haunting music and atmosphere.
Plenty of strategic depth.
Game Plus Mode lets you get serious.
Provides some good scares.
Difficulty fades away once you become more powerful.
By EuroGamer on November 18, 2013
Settle in, then. Embrace this eternal library of ancient horrors. Turn the pages and venture out to strange lands where awful creatures slither and hop. You'll be glad you did - not that gladness is a terribly appropriate emotion here.80
By IGN on November 04, 2013
But the speed and arbitrary nature of death means that the crazy desperate stories of near-death (or death) that make other games in the genre so memorable are unlikely to occur. Because of this, Eldritch can't quite take its place with the best of them.77
By New Game Network on October 30, 2013
Bears the telltale stress marks of an indie title struggling to meet a far greater vision than what it's capable of. Occasionally that vision is glimpsed amid the game's better moments, but otherwise it's just a perilously short, simple...66
By GameSpot on October 28, 2013
I turned around a nearby corner and crouched low. I held my breath, praying that whatever was making that unearthly growl didn't spot me. In the mist-wrapped distance, I saw what appeared to be a way out, my chance to escape. Here I go, I thought to...70
By Eurogamer on November 03, 2013
Roguelikes er in for tiden, anført af Spelunkys triumferende stormtog, stærkt efterfulgt af spil som Rogue Legacy, The Binding of Isaac og fusioner som FTL eller vanvittigt komplekse simulationer som Dwarf Fortress. De fleste af dem er dog i...70