Neverwinter is Dungeons & Dragons (D&D) massively multiplayer online role-playing game, related but not part of the previous Neverwinter Nights series. Neverwinter has been released on open beta form and will be free-to-play with the option to buy upgrades.
Great deep story.
Very good visuals.
The lack of Gear.
A lot of issues.
By PC Authority on September 06, 2013
Free to play games are maturing rapidly, with many established titles, like World of Tanks, starting to really polish the genre so that casual and dedicated players alike can play as they wish, either for truly zero cost, or spending money when and...83
By Gaming Nexus on September 06, 2013
Neverwinter is one of the best free-to-play games this year, with its fluid combat, extensive amount of quests, and Foundry tool in which players can create their own adventures. Most importantly, premium points and items don't affect the game for...88
By PCGamer on July 24, 2013
Being this reliant on players to compensate for its lack of creativity isn’t exactly a point in Neverwinter’s favour. Giving them the power to do so, however, is. And that’s something other MMOs need to copy.62
By InsideGamingDaily on July 17, 2013
Even though Neverwinter doesn’t challenge MMO norms in terms of content structure, it delivers retail-quality gameplay, endless expandability with user-generated content, and a fantastic twist on crafting that had me obsessively checking my crafting queue for hours. With a pricetag of free, all you have to lose is your time...80
By EuroGamer on July 12, 2013
Perhaps Neverwinter has more potential, perhaps it will grow beyond this, but games can only be reviewed on what they are, not what they might become, and for now the many user-forged forays into fantasy are, just like the rest of Neverwinter, mostly about going to a place, bashing heads in and grabbing swag.60
By GameSpot on July 10, 2013
You could say the same about Neverwinter in general, actually: there just isn't much substance here. After 40 hours or so, you've traveled the howling corridors of The Chasm, battled across Rothe Valley's autumnal meadows, and fought winter wolves atop Icespire Peak. It's a shame that the journey doesn't leave you more epic tales to tell.60
By GameSpot on July 10, 2013
Neverwinter's combat is very good, but not quite good enough to carry the thin game built around...60
By Strategy Informer on July 01, 2013
It takes a while to get into most MMOs - not many have quite grasped how to immediately engage the player while also patiently teaching them the nuances of their many systems - and Neverwinter is no exception. The first few hours are tedious, mashing...60
By IGN on June 26, 2013
But taken in small doses, it's a generally fun and free romp through one of fantasy's most beloved universes, and the player-generated Foundry missions occasionally yield more memorable moments than fantasy MMOs with massive budgets.68
By GeekNative on May 12, 2013
First thing to get out of the way: this game is not a World of Warcraft clone. Whilst it definitely borrows WoW’s third person over-the-shoulder camera, almost every other aspect of the game reminds me of and action RPG like Diablo 3 or Dragon Age 2.-