Gorgeous visuals from top to bottom.
Lots of violent vehicles to drive and kill with.
Good mix of vehicle and FPS combat on most maps.
Fun Resource Capture mode.
Some well-designed, pretty maps.
Pitifully small player community.
Classes and weapons are uninspiring.
Very limited number of playable maps and game modes.
Lack of players makes finding matches tough.
Non-vehicle maps highlight so-so FPS mechanics.
$25 is too much for a multiplayer-only game without players.
By LanOC Reviews on February 19, 2013
I would like to say that Ravaged is a work in progress. There are many things that are done correctly, and even some things that I think they have done very well, but for each of those there is at least one that I have a problem with. I felt the back...-
By GameSpot on November 26, 2012
Fun yet flawed, the postapocalyptic Ravaged is a ghost...60
By Gaming Age on November 05, 2012
In fear of this review sounding like a press release, I’m going to get a few things out of the way: Ravaged has a decent selection of weapons, a decent selection of large scale maps, surprisingly thorough vehicular/melee/projectile combat, decent...54
By Strategy Informer on November 02, 2012
You've got to feel for Ravaged. The dust and dirt that covers its beautiful, sprawling, post-apocalyptic maps lays barely disturbed, such is the small amount of rag-tag soldiers that have travelled upon it. Its player base is tiny, mostly made up of...45
By GameSpy on October 23, 2012
Note to indie developers: if you're depending on building a community around your multiplayer game at launch, it's a really, really bad idea to release it just as the holiday flood of big new games begins. Post-apocalyptic shooter Ravaged did...60
By Cheat Code Central on October 17, 2012
We all hate it when a first-person shooter has a campaign that feels tacked on. So why not just kill the campaign, lower the price, and focus on delivering a great multiplayer experience? This is the logic that gave us games like Blacklight: Tango...64