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Cool mix of shooting and RPG strategy; crisp, welldone 16bit pixel art.
Only takes a couple of hours to beat; limited gameplay wears thin towards the end; running out of items midway forces a restart.
By Gaming Nexus on December 06, 2011
I have a confession to make. Until recently, I have never played any of the Serious Sam games. Yeah, it’s a crime, I know. However, when the first game came out in 2001, I wasn’t really into first person shooters. The only ones I really...
By GameZone on November 14, 2011
One of these small scale releases is Serious Sam: The Random Encounter. Developed by Vlambeer, the game attempts to combine the shoot 'em up and RPG genres, while cramming in the style, themes, and humor that Serious Sam is known for. Upon playing...
By IGN Gear on November 03, 2011
As what’s essentially a marketing device, TRE could’ve ended up in the less-than-glorious ranks of games released to promo fast-food chains, but instead ended up being a really innovative take on an FPS conversion. Sure, it’s not very...
By GamePro on November 02, 2011
This retro-inspired RPG re-imagining of Croteam's gruff-'n-tough gunman is a novel distraction, but it suffers from a serious dearth of depth.Indie developers have been taking well-known franchises and re-imagining them as pared down 8-bit and...
By Games Radar on October 27, 2011
How much time and money are you willing to lose in order for a game to sell your own nostalgia back to you? If your answer was anywhere above an hour and five dollars, then you’re in luck! Serious Sam: The Random Encounter will cost you exactly...
By Neoseeker on October 26, 2011
Croteam commissioned three indie developers to recreate Serious Sam in different styles as part of a campaign leading up to the release of Serious Sam 3: BFE this November. As the third installment in the ongoing Serious Sam Indie Series, Serious...
By Destructoid on October 24, 2011
The value we see in things is based on what we get out of it, rather than what we put into it. This is true in all aspects of life. This is also why I don’t factor cost into my reviews, because a 99-cent game is too much for a homeless person and...
By Gamers Daily News on October 24, 2011
If you were to rank various genres by how much intelligence they require to play, some people might put non-stop action first person shooters at the extreme low end of the scale and RPGs at the extreme high end. After all, the former supposedly only...
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