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Visuals
Load
CFS2 & select the Settings button.
Overall
image quality.
This slider bar may be used to select from a variety of pre-defined graphics
configurations. Slide the bar to the Left for a more performance oriented
setup (i.e. Many visual effects
disabled or lowered to improve frame rate) & slide to the Right
for an image quality oriented setup (i.e. More visual effects enabled or
increased to improve visual quality). I’d recommend ignoring this slider &
instead using a Custom setup, which will be covered in the Advanced
settings menu.
Auto-performance
adjustment.
When this setting is Ticked
CFS 2 can dynamically adjust the LOD
(Level Of
Detail) displayed in the game to maintain a constant frame rate, as
defined by the LOD target frame rate setting. This setting can improve
performance (By maintaining a target frame rate), although visual quality can be
reduced in order to maintain this target frame rate (Although LOD will be
increased when above the target frame rate). When Unticked CFS 2 cannot
adjust the LOD, which means performance can be greatly reduced during heavy
battles & such, although visual quality will remain constant. I’d
recommend Ticking this setting.
Now
select the Advanced
settings
button, then the Hardware
tab.
Device.
This field contains information regarding the graphics card to be used for
rendering CFS 2. This isn’t much use unless you have multiple video cards
installed, e.g. If you have a GeForce & Voodoo 2 in the same system &
want to ensure that the GeForce will be used for rendering.
Enable
hardware acceleration.
Tick this setting to enable CFS 2 to be rendered using your 3D
graphics card. If you have a Direct3D capable 3D graphics card then Tick
this setting, otherwise leave it Unticked.
Advanced
3-D hardware options.
This section contains settings related to setting advanced 3D rendering
features.
The
3 options on the Left side relate to texture filtering. Options available
being No filtering, Bilinear filtering & Trilinear
filtering. Trilinear
filtering
interpolates between the mipmap levels as well as the weighted average of the
texels around it. This gives the smoothest texture with the most blur in between
texels. Select this option for best visual quality. For improved performance
(& slightly reduced visual quality) you should select Bilinear filtering
(Particularly with 3dfx cards, which cannot perform
Multi-texturing & Trilinear texture filtering simultaneously).
You shouldn’t select No filtering for any reason (Perhaps unless you
have a very old graphics card).
MIP
mapping.
Mipmapping can help improve performance, by allowing the resolution of a texture
to scale with the viewpoint. Tick this setting to for improved
performance, although with low memory video cards (16MB or less) should leave
this setting Unticked (Mipmapping requires extra video memory). For
sharpest visual quality this setting should also be left Unticked.
Anti-alias.
Tick this setting to enable
the use of FSAA (Full scene Anti-Aliasing) with supported graphics cards, such
as the Voodoo 5 or Geforce 2. This can significantly improve graphics quality by
eliminating image artifacts such as jagged edges or texture shimmering. You can set the FSAA
setting you wish to use in Windows Display Properties (Not in any in-game menu).
T
and L.
Tick this setting to enable
the use of Hardware T&L (Transform & Lighting) units on supported
graphics cards, such as the Geforce 2. This can improve performance/graphics
quality. NOTE – On 3dfx Voodoo 3/4/5 & supported CPU’s you can enable
this option assuming you set Geometry Assist to Enable in 3dfx
Advanced Features. On other graphics cards without T&L units this option may
cause instability, as the CPU will perform any extra calculations used by this
option.
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