selected Glide, then open up the 3dfx
Glide support tab. Set the following options. Users of Glide should have
no problem whatsoever running the game with all the details on.
Set this to True. This is the haze of light that appears around light sources in
the game, such as lamps in the game. It has little effect of performance.
Try setting this to 0. This is semi-equivalent to LOD bias setting
available in the Voodoo 4/5 drivers, lowering the setting may fix a few visuals
A detail texture is a very small, fine
pattern which is faded in as you approach a surface, for example wood grain, or
imperfections in stone. Set this to On
for improved visual quality, although it may cause a severe performance
hit on some graphics cards, particularly with older, graphics cards such as the
TNT. Newer graphics cards should be able to set this to True without any
problems, although this is a setting you may want to try toggling to test the
effects it has on your frame rate. Set
it to False for increased performance.
Set this to False to enable v-sync, to ensure that you get no display
anomalies in games (tearing). Only set it to True if you’re benchmarking the games performance.
Set this to True for better visuals. Setting it to False will improve performance.
You should set this to the highest refresh rate your monitor allows at a given
resolution. 85Hz is what most will
users should set. This will effectively cap off your frame rate when vsync is enabled
to whatever the refresh rate is. Setting it higher may damage your monitor.
Set this to True to enable screen smoothing for improved visual
quality, set it to False if you want to improve performance a bit,
although at the cost of some visual quality.
Set this to True for better
visuals. Shiny surfaces are the reflective surfaces in the game, e.g. on some
floors you can see your reflection. Setting it to False will improve your
frame rate in such areas.
Set this to True for better visuals.
Setting this to False will have a big
improvement on frame rate. On most graphics cards that have trouble running DS9
- The Fallen setting this to False along with DetailTextures to False
will mean the difference between a playable & an unplayable