MS
Flight Simulator 2000 tweak guide
Last
Updated on September 15, 2000 by Thomas
McGuire - Page 2/8
Visuals
Select
Options, Settings, then Display
(If you are in full screen mode you may need to press the ALT
key first). Select the Hardware tab.

Device.
This field contains information regarding the graphics card
to be used for rendering Flight Simulator 2000. This isn’t
much use unless you have multiple video cards installed,
e.g. If you have a GeForce & Voodoo 2 in the same system
& want to ensure that the GeForce will be used for
rendering.
Low
resolution mode.
If you have Enable hardware acceleration unticked,
ticking this setting will enable an ultra low
resolution mode. This should allow Flight Simulator 2000 to
run acceptably (& extremely ugly) on almost any PC.
Check this box to run Flight Simulator at low resolution
under hardware acceleration. This speeds up performance but
is less attractive visually.
Enable
hardware acceleration.
Tick this setting to enable Flight Simulator
2000 to be rendered using your 3D graphics card. If you have
a Direct3D capable 3D graphics card then Tick this
setting, otherwise leave it Unticked. Ignore
this setting if you Ticked Low resolution mode.
I’d
strongly recommend purchasing a Graphics card however as
this will vastly improve both visual quality &
performance over Software rendering.
Filter
texture maps.
Tick this setting to enable the filtering
(Bilinear/Trilinear) of texture maps in Flight Simulator
2000. This can improve visual quality, although performance
will be reduced. Untick this setting to improve
performance; visual quality may be reduced slightly however.
MIP
mapping.
Mipmapping will help smooth
transitions between textures (more specifically, between mip-map
levels). Tick this setting to improve
visual quality. Performance will improve slightly when Unticked.
I’d recommend Ticking this setting.
Resolution.
Selecting a lower setting will improve performance &
maintain a stable (hopefully higher) frame rate. Although,
higher resolutions will look better, they will run slower.
Depending on your graphics card you may, or may not be able
to use the x32 settings, which use a 32bit colour
depth. Set this to x16, 16bit,
if you’ve got a 3dfx card (pre-Voodoo 4). If you own
an nVidia or other card you may select x32.
This should be selected for best visual quality, although
performance will be much lower as a result.
For
performance reasons I’d highly recommend selecting your
resolution with x16.
Overall
image quality.
This slider bar may be used to select from a variety of
pre-defined graphics configurations. Slide the bar to the Left
for a more performance oriented setup (i.e. Many visual
effects disabled to improve frame rate) & slide
to the Right for an image quality oriented setup
(i.e. Many visual effects enabled to improve visual
quality). I’d recommend ignoring this slider & instead
using a Custom setup.
Texture
quality.
Sliding this bar to the Right will use increasingly sharper
textures in
Flight Simulator 2000,
although performance will be lower image quality will
improve accordingly. The further the slider bar is to the Left
the more blurred textures will appear, although performance
will be improved (Less texture memory needed). You should
set this to 1 if you have a graphics card with 16MB
or less video memory.

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