Using HSR
Currently
it seems that the HSR feature is limited to Quake 3
engine games, based on the 1.17 code or earlier, such
as FAKK2, Quake 3 Arena & Star Trek Voyager: Elite
Force.
Right
click on the Desktop & select Properties.
Click the Settings tab, then the Advanced
button. Now go to the 3dfx Advanced Features
tab.
In
the OpenGL/Glide section scroll down to Hidden
Surface Removal. Settings available are as
follows.
Aggressive
Tiling
takes the most aggressive approach to hidden surface
removal, while Conservative Tiling is the least
aggressive. The more aggressive the setting you select
the greater the amount of visual errors you can expect
to see as a result, although frame rate will be higher
as a result. Select Disable to disable
Hidden Surface Removal altogether. NOTE – You should
set Guardband Clipping to Disable if you
intend to use HSR as the games may not play if
Guardband Clipping is enabled.
However
there are certain things you can do to reduce the
amount of graphical anomalies you may encounter. These
I’ll cover in the Reducing artifacts section.
Batch files
If
you wish you may also enable HSR through the
use of batch files in supported games. This is
particularly useful if you wish to use different HSR
settings for different games & don’t want the
hassle of going through 3dfx Advanced Features to make
your changes before loading game.
In
the directory where the game executable is installed,
e.g. C:\Quake III Arena, make New Text
Document. Now click on, Start, Settings,
Folder Options. Ensure you have Unticked
Hide file extensions for known file types. Now
rename the text file to name.bat, where name
is whatever you want to name the file. You can now go
back into Folder Options & tick
Hide file extensions for known file types.
Right click on the batch file & select Edit.
Add
the following lines.
ECHO
OFF
SET
FX_GL_HSR=X
SET
FX_GL_GUARDBAND_ENABLED=0
GAME.EXE
Where
X represents the HSR setting you wish to use.
The following values for X may be used.
0.
Disable.
1.
Conservative Tiling.
2.
Non-Aggressive Tiling.
3.
Semi-Aggressive Tiling.
4.
Aggressive Tiling.
Aggressive
Tiling
(4) takes the most aggressive approach to
hidden surface removal, while Conservative Tiling
(1) is the least aggressive. The more
aggressive the setting you select the greater the
amount of visual errors you can expect to see as a
result, although frame rate will be higher as a
result. Select 0 (Disable) to disable
Hidden Surface Removal altogether.
GAME.EXE.
Replace GAME with the executable filename for
the game, e.g. STVOY.EXE or QUAKE3.EXE.
To
load a game using the batch file, simply execute the
batch file & the game will load using your custom
HSR setting.
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