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Operation Flashpoint tweak guide

Operation Flashpoint was one of the big PC Game hits of last year, thanks to a healthy combination of good AI, realism, squad management & some great missions. This guide will take you through the mass of options available for the Game, along with other tips & hints.

 

Troubleshooting

Begin by downloading the latest patch for Operation Flashpoint; this may resolve many of the bugs or other issues you may have encountered. Depending on which version of Operation Flashpoint you purchased you can find the appropriate latest patch at Flashpoint 1985. In addition to bug fixes these also contain other Add-ons & maps.

Now download the latest drivers for your Graphics card & Soundcard. This may solve (some) Display or Audio problems you might encounter. There are links to various manufacturers on the Drivers page.

Install DirectX 8.1 on your system if you haven’t done so yet. This may fix problems with Display/Sound/Input devices.

If you experience any lockups & such they might be caused by overclocking, if so try lowering the Memory/Core speed of the overclocked device.

Still having problem? Check The Avon Lady's Operation Flashpoint FAQ or the Developers FAQ page, lastly try contacting Codemaster’s Technical Support.

 

Faster startup

Though Operation Flashpoint contains several command lines the only really useful one for most players will be the one to disable the splash screens. To add command line switches take the following steps. Right click on your Operation Flashpoint shortcut & select Properties. In the Target field is where these extra settings will be added.

-nosplash. This command disables the loading of the Codemasters & Bohemia Interactive logos when you try to launch the Game. This will yield a faster initial Game loading time, so certainly add it in.

 

Configuration Utility

Begin by executing your Operation Flashpoint shortcut; this will initially load the Configuration utility.

Display device. This drop-down menu allows you to select the rendering API to be used for rendering Operation Flashpoint, options available being – Glide, Direct3D & Direct3D HW T&L. Those with older 3dfx Graphics Cards (Voodoo 3 or earlier) should select Glide for optimal performance, while those with Graphics Cards with Hardware T&L Units should select Direct3D HW T&L, all others should select Direct3D.

The drop-down menu beneath allows you to select the Graphics Card to be used for Operation Flashpoint should you have multiple Graphics Cards installed. Obviously select the better Graphics Card if possible, e.g. select a Geforce 3 rather than a Voodoo 2.

Resolution. Selecting a lower resolution can improve performance & maintain a stabler, higher frame rate. Higher resolutions look better (sharper & smaller jagged edges), they also tend to run slower. This all depends on how slow/fast your system (Particularly Graphics card) is of course. 1024 x 768 would be ideal in Operation Flashpoint for most users. Select x 16 for best performance, but reduced visual quality (More apparent banding). Select x 32 for best visual quality (Less apparent banding), although performance will be reduced – especially on older graphics cards. Using a 32-bit colour depth will also reduce rendering errors as it uses a higher Z-Buffer precision for performing depth calculations.

 



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