Wardell went on to say that Stardock has spent a lot of time trying to sift out the warez users from the legitimate ones, but that it would require a lot of surgery to actually “break them”. He feels, though, that it is a lose-lose situation because it’s not like there will be an accompanying “ha ha pirate” message to those being cut off from the game – thus resulting in people simply labeling the game buggy.
Being that the company is heavily opposed to invasive DRM, as with other Stardock releases, Demigod shipped without any on-disc copy protection.
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