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General
IMPORTANT
– To gain access to the Advanced
Options menu. Load DS9 - The
Fallen, press the tab/tilde key, then type preferences
& hit Enter. Please note this as you will be using the Advanced
Options menu a lot.
Open
Advanced options,
go into Advanced, then Game
engine settings.
Set CacheSizeMegs
to between 4 - 8MB (Default of 0MB). I've mine set to 8MB
(Some machines might find a setting of
½ or ¾ system RAM to work better). You can read more about this setting here.
You may
also change the Cache directory to
another partition/drive/folder. Open Advanced,
File system & edit the CachePath
setting to the directory of your choice.
Visuals
Start by
going into the Video tab (Select the Options button when you load the game,
then Video).
Video
Driver. Select
your graphics renderer using this option. You’ll only have to use this if you
want to change renderer, as DS9 - The Fallen
will detect the best renderer for you when you first load it.
Resolution.
Selecting a lower setting will improve performance & maintain a stable
(hopefully higher) frame rate. Although, higher resolutions will look better,
they will run slower.
Color
Depth. Set this to 16 bit if you’ve got a 3dfx card (not that you’ll have a
choice). If you own an nVidia or other card you may be able to select 32
bit. This should be selected for best visual quality, although performance
will be much lower as a result. Software
rendering will actually run faster in 32
bit colour than in 16 bit colour. The opposite is true in hardware rendering
though.
World
Texture Detail, Set it to High if you can, although a lower setting is advised if you need the
performance, it will give a more blurrier look to the game though. Setting Texture
Detail to High will improve visuals more than setting Skin detail to High.
SkinDetail.
I’d recommend setting this to Medium, the difference between High
& Medium is fairly small, added to the fact this will free up video
memory & you generally won’t be too close to player models this
gives quite a decent performance improvement.
Brightness.
Use this slider bar to adjust the brightness level in the game. Sliding it to
the right
may well improve visibility, although it can the game look washed out if you set
it too high & vice versa. You may need to test different settings to
see which results in the optimum level between for this setting.
Decals.
Decals
are the weapon/explosion marks that get left on terrain during the game. Unticking
(Disables decals) this
will
improve performance, particularly with older graphics cards. If you have a
fairly new graphics card you should be able to Tick this setting for
improved visuals with little performance degradation.
Projected
Shadows. Tick this
setting to enable volumetric shadows. Enabling
shadows will reduce performance, although will look more realistic. Untick
this setting for optimal performance, particularly with older graphics cards.
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