Mugsy
Posts: 772 +203
Can anyone help me figure this out?
My new GTX 670 is regularly hitting 88%-99% load when running DirectX based games & benchmarks, causing it to quickly overheat and "emergency shutdown" my (64bit) Win7 PC after about 10 minutes.
But if I use OpenGL, the GPU load (via "GPU-Z") is closer to about 8% (but doesn't look as good.)
I discovered I can keep the load below 70% by setting games to "limit the refresh rate to 120MHz", but 70% is still WAAAAY too high.
Anyone have any idea why DirectX (v11) might be taxing my GPU so badly? Thx
My new GTX 670 is regularly hitting 88%-99% load when running DirectX based games & benchmarks, causing it to quickly overheat and "emergency shutdown" my (64bit) Win7 PC after about 10 minutes.
But if I use OpenGL, the GPU load (via "GPU-Z") is closer to about 8% (but doesn't look as good.)
I discovered I can keep the load below 70% by setting games to "limit the refresh rate to 120MHz", but 70% is still WAAAAY too high.
Anyone have any idea why DirectX (v11) might be taxing my GPU so badly? Thx