Hey guys, I'm new to the boards but I was thinking you guys could help if anything,
Recently I bought Command and Conquer 3: Tiberium Wars and decided to install it on my laptop. So far as I know, majority of my items meet the system requirements. I wouldn't be so sure about the graphics card, but I'm not sure how to do the conversion properly. What I've done so far with the game is I've updated the game itself, set all the settings on the lowest possible, made sure no firewall, defender, or antivirus was blocking it and reinstalled it. What ends up happening is when I'm actually playing it, if I go into a skirmish, online game or w/e, I start building up my base and ****. Everything works perfectly fine untill I see an enemy. What happens then is I see the enemy for about 3-5 seconds and the game lines down, I get the error message: Command and Conquer has stopped working and has to be terminated. Heres a detailed description of the error log:
Problem signature
Problem Event Name: APPCRASH
Application Name: cnc3game.dat
Application Version: 1.9.2801.21826
Application Timestamp: 4703e7ab
Fault Module Name: d3d9.dll
Fault Module Version: 6.0.6000.16386
Fault Module Timestamp: 4549bcc1
Exception Code: c0000005
Exception Offset: 00189889
OS Version: 6.0.6000.2.0.0.768.3
Locale ID: 4105
Additional Information 1: da97
Additional Information 2: e797f474d2660b9cdfc2a67b407a294d
Additional Information 3: 5703
Additional Information 4: b3e76a6aefd81458caebe426964fcd8c
Extra information about the problem
Bucket ID: 547469291
Heres the information about my system:
Operating System: Windows Vista™ Home Premium (6.0, Build 6000) (6000.vista_gdr.071023-1545)
Language: English (Regional Setting: English)
System Manufacturer: Sony Corporation
System Model: VGN-NR120E
BIOS: Ver 1.00PARTTBL
Processor: Intel(R) Pentium(R) Dual CPU T2310 @ 1.46GHz (2 CPUs), ~1.5GHz
Memory: 1014MB RAM
Page File: 675MB used, 1604MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 10
DX Setup Parameters: Not found
DxDiag Version: 6.00.6000.16386 32bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: Mobile Intel(R) 965 Express Chipset Family
Manufacturer: Intel Corporation
Chip type: Mobile Intel(R) 965 Express Chipset Family
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_2A02&SUBSYS_902D104D&REV_0C
Display Memory: 251 MB
Dedicated Memory: 0 MB
Shared Memory: 251 MB
Current Mode: 1280 x 800 (32 bit) (59Hz)
Monitor: Generic PnP Monitor
Driver Name: igdumd32.dll
Driver Version: 7.14.0010.1244 (English)
DDI Version: 9Ex
Driver Attributes: Final Retail
Driver Date/Size: 6/29/2007 05:45:18, 2363392 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B78E66-6942-11CF-2177-27B0ADC2CA35}
Vendor ID: 0x8086
Device ID: 0x2A02
SubSys ID: 0x902D104D
Revision ID: 0x000C
Revision ID: 0x000C
Video Accel: ModeMPEG2_A ModeMPEG2_C
Anyone know whats wrong? Please help. Any other information please just ask but if anyone can figure out the problem, it is greatly appreciated.
-Kylemz
Recently I bought Command and Conquer 3: Tiberium Wars and decided to install it on my laptop. So far as I know, majority of my items meet the system requirements. I wouldn't be so sure about the graphics card, but I'm not sure how to do the conversion properly. What I've done so far with the game is I've updated the game itself, set all the settings on the lowest possible, made sure no firewall, defender, or antivirus was blocking it and reinstalled it. What ends up happening is when I'm actually playing it, if I go into a skirmish, online game or w/e, I start building up my base and ****. Everything works perfectly fine untill I see an enemy. What happens then is I see the enemy for about 3-5 seconds and the game lines down, I get the error message: Command and Conquer has stopped working and has to be terminated. Heres a detailed description of the error log:
Problem signature
Problem Event Name: APPCRASH
Application Name: cnc3game.dat
Application Version: 1.9.2801.21826
Application Timestamp: 4703e7ab
Fault Module Name: d3d9.dll
Fault Module Version: 6.0.6000.16386
Fault Module Timestamp: 4549bcc1
Exception Code: c0000005
Exception Offset: 00189889
OS Version: 6.0.6000.2.0.0.768.3
Locale ID: 4105
Additional Information 1: da97
Additional Information 2: e797f474d2660b9cdfc2a67b407a294d
Additional Information 3: 5703
Additional Information 4: b3e76a6aefd81458caebe426964fcd8c
Extra information about the problem
Bucket ID: 547469291
Heres the information about my system:
Operating System: Windows Vista™ Home Premium (6.0, Build 6000) (6000.vista_gdr.071023-1545)
Language: English (Regional Setting: English)
System Manufacturer: Sony Corporation
System Model: VGN-NR120E
BIOS: Ver 1.00PARTTBL
Processor: Intel(R) Pentium(R) Dual CPU T2310 @ 1.46GHz (2 CPUs), ~1.5GHz
Memory: 1014MB RAM
Page File: 675MB used, 1604MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 10
DX Setup Parameters: Not found
DxDiag Version: 6.00.6000.16386 32bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: Mobile Intel(R) 965 Express Chipset Family
Manufacturer: Intel Corporation
Chip type: Mobile Intel(R) 965 Express Chipset Family
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_2A02&SUBSYS_902D104D&REV_0C
Display Memory: 251 MB
Dedicated Memory: 0 MB
Shared Memory: 251 MB
Current Mode: 1280 x 800 (32 bit) (59Hz)
Monitor: Generic PnP Monitor
Driver Name: igdumd32.dll
Driver Version: 7.14.0010.1244 (English)
DDI Version: 9Ex
Driver Attributes: Final Retail
Driver Date/Size: 6/29/2007 05:45:18, 2363392 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B78E66-6942-11CF-2177-27B0ADC2CA35}
Vendor ID: 0x8086
Device ID: 0x2A02
SubSys ID: 0x902D104D
Revision ID: 0x000C
Revision ID: 0x000C
Video Accel: ModeMPEG2_A ModeMPEG2_C
Anyone know whats wrong? Please help. Any other information please just ask but if anyone can figure out the problem, it is greatly appreciated.
-Kylemz