What may be the biggest game of 2015 is finally here with the launch of Fallout 4 this week. Set in Boston 200 years after a nuclear war, Bethesda's latest open world action-RPG is the series' fifth major instalment. As expected, the game uses a modified version of the Creation Engine (first used for Skyrim in 2011), which now includes enhanced dynamic lighting thanks to a physically-based deferred renderer, allowing the developers to create natural reflections based on an object's material. The updated Creation Engine includes a range of other new graphics features, such as an updated materials system and new cloth simulations, as well as dynamic post-process techniques and upgrades to the virtual camera including depth of field. Learning that Fallout 4 is a Nvidia GameWorks title was a little cringeworthy, but developer Bethesda has remained adamant that there is no funny business going on here and that the game is also well optimized for AMD hardware. Many eager PC gamers are undoubtedly waiting to see how the game looks and performs so we've put together our usual performance analysis to give you an idea of how Fallout 4 should play on your system. Read the complete review.