Originally posted by NoisySilence
I do understand that but software is the only situation of theft where people feel they're "allowered" to do it. Just because it's not tangible as in something you phisycally stole from a store for example, people feel it's different. Deep down, it isn't different then going in a store & stealing some goods & walking out without paying.
I still agree that lowering the prices would mean more sales, but how much so ? Would it really sell to the point of generating more money for them then it does now ?
I think some people haven gotten used to the idea of free software & will never pay for it, no matter how low it is.
It IS different. Now, it is certainly wrong and it would be silly to actually say there is absolutely nothing wrong with it... But piracy is quite different than actual theft.
To make a bold statement, piracy is not theft. This is because there is no loss of product from the shelf. Because there is no loss of product, there is no direct loss of money. The absolute worst piracy can do is stop revenue, but does not take it away. Theft requires loss of product, which this does not have.
What piracy does is prevent potential sales. So do many other things.. But preventing sales is not considered theft by any stretch of the imagination.
For example, you buy a new car and I buy a hi-tech device from another galaxy that can make exact copies of your car. Now, let's just say I make a copy for myself. Would you look at this differently or the same? It is definitely not a black & white matter. Sure, you might be pissed I got a copy of your car for free, but hey... I'm the guy with the ray gun from another galaxy.
Piracy is wrong, theft is wrong, but piracy is not theft and we cannot treat it with the same laws and views. We need to address piracy as piracy and deal with it accordingly. Technologies such as "activation" will likely slow or even stop piracy in the future, as annoying as it may be. But until then, it just depends on exactly how many people are willing to support the developers.