Hey guys, haven't posted here in awhile, but I have a graphic issue with Half Life 2. The textures/reflections of some objects are unfiltered, it seems, and cause the textures on some surfaces to appear blocky. I've included attachments of the pics taken.
My specs are as follows:
AMD Sempron Le-1100 @ 2.3Ghz
Geforce 6100/nForce 430 Mobo
2 gigs of Kingston 667mhz RAM
PCI-E Forsa Geforce 6600 GT @ 550Mhz/1.25Ghz
Western Digital 80g 7200 RPM
Windows XP SP3
I have the latest drivers for everything excluding my video card - which are the Forceware XP 81.98s.
EDIT: It's kinda hard to see in the second shot, however all the reflections on the hazardous waste are unfiltered.
EDIT # 2: Anyone know the fastest driver for my current video card and Half Life 2?
My specs are as follows:
AMD Sempron Le-1100 @ 2.3Ghz
Geforce 6100/nForce 430 Mobo
2 gigs of Kingston 667mhz RAM
PCI-E Forsa Geforce 6600 GT @ 550Mhz/1.25Ghz
Western Digital 80g 7200 RPM
Windows XP SP3
I have the latest drivers for everything excluding my video card - which are the Forceware XP 81.98s.
EDIT: It's kinda hard to see in the second shot, however all the reflections on the hazardous waste are unfiltered.
EDIT # 2: Anyone know the fastest driver for my current video card and Half Life 2?