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Halo PC multiplayer issue

Discussion in 'Gaming' started by JesseM, Nov 19, 2006.

  1. paulanthony Newcomer, in training

    HALO dedicated server and combat evolved Multi player issue

    I was perplexed by this issue for over 2 years and i stumbled across the solution by luck one day when i threw caution to the wind and tried something radical.

    You see I knew it had to be a hardware config issue cos I had played this game many times before when I lived in UK GB,

    So anyway I started playing around with the modem settings that was a new out of the box Thomson TG858v7 that telecom new zealand sent me, after trying all the port forwarding Bullshit that did nothing I decided to tell the modem I had a fixed or static IP address, this involved some scary sounding messages about dropping this and that and re-boooting modem, which I did and hey presto I lied to my modem and I can now host and see my games and people can even join.

    Now I have noticed a down side, or should I say a knock on effect in that my home network can no longer "see" the computer that is the game server, in other words I cant log onto my desk top from my laptop that is on the same network and vise-versa, and point of interest the address is not really "static" as such cos it changes every time i re-boot the system, but the modem thinks it is and so does the game, and one other thing which I guess you have all figured out by now is that you must have different ports for the client and the server 2302 2303 and 2304 2305 respectively.

    Well it worked for me, anyone need me to spell it out step by step then drop me a line here, but it's pretty easy really, what ever you do dont pay for freak all if the phone company tells you they want to charge you money for a static IP. Tell them to go get "sex and travel"

    regards
    paul
  2. Ghilli Newcomer, in training

    I didn't have to use a static IP, I just set up my dedicated server as normal and in Halo i went into Network Configuration and changed the Server Port to 2304 and the Client Port to 2305.

    However I have encountered 1 problem: People cannot see/join my server unless I am playing on my server - so really, except for being more dynamic, it is much like a listen server. If i figure out how to fix this I'll let you know.

    Things I'm going to try:
    - Changing the server port in Halo Net Config to 2302 but leave the client port as 2305
    - Try a similar tactic but instead of changing the server port change the client port
    - Changing the ports for the halo server itself
    - Mess around with port forwarding

    Just a note to all you people who think that buying a new computer will work: Chances are that it wont, UNLESS you have your server computer using your home network and your client computer a different network (in other words your server PC should be connected to a network you can configure port forwarding on and your client PC should be connected to a different network/router/modem - hopefully you catch my drift).
    What I use to do was run the server on my server PC and then on my client PC connect to a neighbor's wireless internet.