'Halo: Spartan Strike' arrives on Windows 8, Windows Phone 8, iOS And Steam

By Shawn Knight
Apr 17, 2015
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  1. Halo: Spartan Strike is now available on multiple platforms. This twin-stick shooter from 343 Industries and Vanguard Games is the spiritual successor to 2013’s Halo: Spartan Assault, taking place during the events of Halo 2 in 2552 on New Mombasa.

    Players will assume the role of a Spartan supersoldier in a classified ONI simulation. There’s a total of 30 missions that see gamers lead UNSC troops through cities and jungles with a new arsenal of weapons, abilities and vehicles at their disposal.

    Microsoft notes that the game features improved touch controls, updated graphics and a new musical score from award-winning composer Tom Salta. His previous work includes Halo 2: Anniversary, Halo: Spartan Assault and Halo: Combat Evolved Anniversary.

    microsoft releases halo spinoffs ios windows windows phone steam microsoft windows 8 windows phone 8 video game game mobile game

    Halo: Spartan Strike was originally set to launch last December as a Windows 8 and Windows Phone 8 exclusive but was ultimately delayed because 343 Industries needed to fix Halo: The Master Chief Collection (and presumably, buy time to port it to other platforms). It’s now available on the aforementioned Windows platforms as well as on Steam and iOS as a digital download for $5.99. No word yet on when or if it'll be ported to Android, however.

    The decision to bring the game to other platforms is yet another example of Microsoft’s recent platform agnostic agenda under new CEO Satya Nadella. It's decisions like these that are easy to get behind.

    Limiting the game to Windows platforms would have done nothing more than constrict potential sales. After all, nobody is going to jump mobile platforms just to play a single game.

    Permalink to story.

  2. 9Nails

    9Nails TechSpot Paladin Posts: 1,212   +174

    Bummer that they didn't mention the Android platform. I'd like to know if they did appear on Android, if the iOS version would cover the cost for Android. Or is that two separate licenses?

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