Playing through Homeworld again after all these years is weird. Games are forever changing. Usually, they're advancing. They progress not just in terms of visuals, but design. Shooters, for example, change the way you take cover and recover damage, while stealth games have developed smoother controls and give the player a greater awareness of what's going on around them.
If you played a shooter from 1999 and then a shooter from 2015, you'd notice the differences immediately, not just in how they looked but how they played, how smartly they were designed.
Homeworld was released in 1999. Play its remastered edition in 2015, though, and you'd be forgiven for thinking it was a brand new video game. Almost everything about it — and I'm not talking about its new visuals — feels fresh.