Same here. It's obviously subjective from person to person, but many of us really don't get on well with them at all. I think I've tried on 3 separate occasions (with typically 2-3 weeks per time), but every time it ends up the same two problems 1. Nonsensical default bindings in many games (usually *ss-backwards to mice, ie, RB/RT = "left-click", poor "southpaw" support (that swaps sticks but not triggers) or the "centre" buttons on the thumbsticks themselves used for sneak / sprint, etc, just don't feel right to hold down), combined with a general lack of full controller rebinding (as you near universally can with keyboards), and 2. It's basic human physiology that the wrist has more precise fine motor control ("fast 0.2-0.3s wrist flicks vs slow 0.6-1.0s thumb scrolling" for 180 degree turns), and that shows clear as day in FPS's when auto-aim Official Cheat Mode is turned off. Hence the need for "dead zones", hitbox-size cheats "console enhancements", etc, but none on mice despite a 10-1000x higher "range" of sudden motion acceleration. Personally, I didn't throw my XB360 controller at the wall, merely gave up trying to make sense of why it's "better" in most FPS / RPG's, sold it on EBay and bought a Logitech G300 9-button mouse.