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iPhone game ported to Zune HD in only 12 hours

Discussion in 'TechSpot News and Comments' started by Matthew, Sep 21, 2009.

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  1. Matthew TechSpot Editor, Community Manager

    The Zune wasn't even on the market for a week before an iPhone app was ported over. Foundation42 has announced in a tweet that it only took 12 hours to pull off, too: "From #iPhone game to #ZuneHD game in 12 hours using #MonoTouch and #XNA - http://bit.ly/2O3y6Z - enjoy!"

    Read the whole story
  2. treeski TechSpot Enthusiast

    Is there any particular reason why the game looks somewhat blurry on the Zune in comparison?
  3. Matthew TechSpot Editor, Community Manager

    My knowledge of coding is pretty limited so I can't say if it has anything to do with the port. However, my image is a cropped version of this: http://www.geeky-gadgets.com/iphone-game-ported-to-zune-hd-in-12-hours-21-09-2009/

    I believe the picture used at geeky-gadgets is a mash-up of the two images at the bottom of the developer's site: http://foundation42.com/

    The Zune HD image there is of a lower quality, I believe. It is also a little smaller, so it was possibly resized when the two were put together -- which probably caused further quality loss.

    *Edit*

    Heh, I linked the TS news article instead of Foundation42's website. Sorry.
  4. Julio Franco TechSpot Editor

    I watched the video following the link but couldn't tell whether the bad resolution images were present in the live port. I imagine that in a worse case scenario, this is more of a technology/development showcase for porting software and plain images have to be reworked still to fit the different screen ratios.
  5. Punkid TechSpot Enthusiast

    man zune HD is going to kick iPod touch's behind :p
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