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Microsoft confirms Xbox One is more powerful without Kinect hooked up

By Justin Kahn
Jun 5, 2014
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  1. Initially, it was thought that the Xbox One Kinect sensor does not take any processing power from the console, but according to a recent interview that may not be the case. Microsoft said Xbox One will actually be able to...

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  2. cliffordcooley

    cliffordcooley TechSpot Paladin Posts: 6,399   +1,591

    Was there anyone at MS, who thought otherwise? If so, they would be better off keeping quit. Why on earth would anyone think speech/visual recognition wouldn't use processing power? That's almost as bad as thinking AV software doesn't use processing power.

    Does MS's PR department want us to think they are as ignorant as everyone else? If so, they are doing an excellent job!
     
  3. wastedkill

    wastedkill TS Maniac Posts: 1,192   +246

    Really its more powerful without the resource hogging kinect what a surprise!

    I must admit microsoft really do think their customers or potential customers are mega-tards.
     
  4. MilwaukeeMike

    MilwaukeeMike TS Evangelist Posts: 2,193   +749

    It's not that obvious. For example, you could upgrade your CPU and not see an improvement in a game like Watch Dogs because it's intensive on the GPU. And you could upgrade your video card and not see an improvement in Star Craft 2 because it's CPU intensive. You could upgrade both and not see an improvement in load times because you'd need an SSD. Not all performance is equal.

    I think it's cool MS makes this stuff public. I don't ever remember a company being so flexible and open with a product as MS has been with the XB1. Changing the online/offline requirement... making the Kinect no-longer required; even selling the unit without them. And now telling everyone how to boost performance a little. I hope others follow suit.
     
    spectrenad, Jamesbrah and m4a4 like this.
  5. RH00D

    RH00D TS Addict Posts: 412   +106

    Maybe some people thought it did its processing independently and just relayed the data back to the main system.

    As a side note, my friend has an Xbox One and the Kinect actually is very impressive. I thought it was just a gimmicky add-on, but seeing it in person I was impressed.

    Here's one example, when you're playing with 2 players or more, it doesn't matter if you physically switch controllers. YOU will always control YOUR in-game character. This is because the Kinect can sense which player is holding which controller and switches which controller controls which in-game character as necessary.

    The voice commands also worked without hassle and were a huge convenience. It's nice to be able to say "Xbox off" or "Xbox on" when you might be standing 15' away from the console and controller on the other side of the room.
     
    spectrenad likes this.
  6. St1ckM4n

    St1ckM4n TS Evangelist Posts: 3,479   +624

    RIP Kinect.

    Microsoft:
    "GameX will run at 900p with Kinect, or 1080p without"

    Everyone proceeds to disconnect their Kinect.
     
  7. cliffordcooley

    cliffordcooley TechSpot Paladin Posts: 6,399   +1,591

    And they made out as if they didn't know there would be a performance gain (noticeable or not) by turning off a background process.
     
  8. Arris

    Arris TS Evangelist Posts: 4,628   +113

    You mean they need to disKinect? *groan*
     
    cliffordcooley likes this.


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