Microsoft introduces game hubs for PC gamers

David Matthews

Posts: 438   +88
Staff member
Why it matters: Microsoft game hubs provide a way to consolidate information about PC games (at least on the Xbox side). They will soon offer some consolation to PC gamers worried that Microsoft's push to multi-platform gaming may leave them somewhat shorted.

Microsoft is rolling out a "game hubs" feature for Windows PC users. Game hubs centralize data about different games in one spot, eliminating the need to search the internet for specific information (e.g., completion times, achievements, add-ons). For now, game hubs will only be available for Xbox Insiders on PC and select users of the Xbox app on PC.

Once users click on a game in their library, it will show helpful information such as buying, installing, or updating the game and playtime statistics. For instance, stats include how long they've played that specific game, an achievement summary, and a list of friends playing the same title. It will also let Game Pass subscribers know when that game is leaving the catalog so players can either finish it or take advantage of their exclusive discounted price.

In addition to seeing friends who already own the game, users can also compare their progress with them, see who is currently playing, and even send a mass party invite to everyone. That should make it more convenient to create parties for those Helldivers 2 sessions (if you can even get into the game queue).

Microsoft is also leveraging a partnership with HowLongToBeat so players can see the average completion times of any game. This feature is handy when looking for games to knock out of the backlog. I like to sort my backlog this way. Users can also compare their playtime to the community, although it doesn't have a mechanism for uploading completion data to the site.

Finally, there is a section for developers to post the latest game announcements and updates. Users can also view any DLC or extras they may not have realized were available. Microsoft noted that future updates to game hubs would include viewing local game captures and the ability to browse games by publisher.

This renewed focus on PC gaming is a breath of fresh air for those who prefer Microsoft's gaming ecosystem. Gaming division CEO Phil Spencer recently announced that four exclusives were headed to PS5 and Nintendo Switch, which sparked concern that Microsoft was losing focus on its platform. However, Spencer confirmed that Microsoft remained committed to Xbox hardware and promised that the next Xbox would represent the "largest technological leap" in a generation.

With the rise of handheld PC gaming, there are rumors that Microsoft is designing a portable Xbox engineered by the Surface team. Spencer signaled Microsoft's willingness to improve the Windows experience for handheld gaming PCs, given how Windows isn't designed with native game controller navigation.

Permalink to story.

 
This smells like a pathetic attempt number 735 to compete with Steam ... what should MS do, it to take Windows to a state, where users are not bothered by Microsoft BS on every other step - like do you want to change your default search engine, PDF viewer, web browser, download wrong drivers, create Microsoft account, force Microsoft account to "Pro" users, fix DPI issues on smaller / higher resolution screens etc. etc.
Windows suck as a gaming platform, many gamers are using Windows only as necessary evil to play, would be nice to fix this state.
 
They discussed this on Digital Foundry and were basically saying that if MS were able to create a lightweight version of Windows that becomes the OS they put on both future XBOXes and on 'Gaming PC's' and handhelds that would be awesome. I agree. A cut down Windows with all the bloat removed and a nice slick UI to allow you to play all your games (including Steam/Epic/GamePass etc games) would allow for PC games to be enjoyed without the need for a Linux OS/Wine etc and all the (very impressive) hoops Valve currently have to go through to get your Steam Library on their little handheld. You could still have a SteamDeck if you wanted but it would be playing games natively, but anybody could build a gaming PC/handheld and play all their PC games.
 
It would be nice if they give you a way to see when games are done syncing cloud saves. I've had my Forza saves get corrupted by turning off the computer before they sync is done. The sync obviously happens after the game is closed, but you have to guess how long to wait before shutting down. This is probably why smarter people bought the game on Steam instead.
 
Back