Nintendo Switch 2 will likely be larger and feature magnetic Joy-Cons

Daniel Sims

Posts: 1,387   +43
Staff
Rumor mill: We've heard about estimates concerning the performance, software features, and release date of the successor to the Nintendo Switch. However, very few details have emerged regarding its appearance or input methods. A recent report suggests that Nintendo is taking extraordinary measures to keep it that way.

Sources have provided details to the Spanish gaming blog Vandal regarding the size and controller connectivity of the Nintendo Switch 2. While rumors should always be taken with a grain of salt, Vandal has an established track record. The blog previously reported on aspects of the Nintendo Switch OLED before that model's release.

Nintendo has reportedly allowed accessory manufacturers to handle the upcoming handheld console without being able to see it, in a sort of black box demonstration.

All those sources agreed that the final hardware is ready, bolstering prior reports stating that Nintendo decided to delay its launch to early 2025 primarily to give developers more time to prepare launch titles.

According to the manufacturers' impressions, the Switch 2 is larger than the original and OLED models but not as big as Valve's Steam Deck handheld PC. This aligns with prior rumors suggesting that Nintendo's new device will feature an 8-inch LED display – a one-inch increase over the OLED. However, it's unclear whether the Switch 2 will increase its native screen resolution beyond the current platform's 720p.

Update (April 28): A second big "leak" comes from Mobapad, a Switch accessories manufacturer, who has provided more details about the Switch 2. The maker claims the new console will feature a larger 8-inch screen with a 1080p resolution and an improved kickstand with a damping bracket for better angle adjustment. It will also keep support for existing Joy-Con and Pro controllers via Bluetooth.

The Switch 2 should be compatible with Switch 1 cartridges, though it will introduce a new cartridge format that won't be backward compatible. They also claim that the design updates includes larger Joy-Cons that attach magnetically to the console with additional buttons located behind each Joy-Con and below the right Joy-Con's home button. The Switch 2 dock would receive an upgrade to support 4K resolution output via USB-C.

Additionally, the new console will still use detachable Joy-Cons, but they will connect to the base unit using magnets instead of rails. While the Switch 2 won't support the original console's Joy-Cons, Pro controllers currently on the market will work. There is no word on whether the new controllers will address the stick drift issue that has plagued Joy-Cons and other gamepads for years.

Previous reports indicated that the Switch 2 will likely be backward compatible with physical and digital games for its predecessor, but an exact picture of the new console's horsepower has been elusive.

Its graphics might be based on Ampere – the same architecture as Nvidia's GeForce RTX 3000 GPUs – using an 8nm process. Performance estimates vary widely, with some rumors suggesting it could land near the PlayStation 4 or Steam Deck, while more optimistic reports put it closer to the Xbox Series S in the best-case scenario.

A behind-closed-doors demonstration at Gamescom last year allegedly showed the console running the Matrix Awakens Unreal Engine 5 demo.

Permalink to story:

 
If it supports Switch 1 games, I think it's better for me to wait for it to play extended games library on the Switch 2, rather than buy Switch 1 now.

I'm too occupied with my PC and XB|SX that I didn't give much importance to Switch.

Couple it with weekly free games from Epic for my PC, my hands are full.
 
Nintendo doesn't have the mentality nor the bandwidth to compete with PC anymore.

They've got ease of use and entrenched IPs still in the gas tank so let's see how much longer they last before resorting to something foolishly drastic. We can assume they won't resort to anything resembling hard work or artistic creativity.
 
Nintendo doesn't have the mentality nor the bandwidth to compete with PC anymore.

They've got ease of use and entrenched IPs still in the gas tank so let's see how much longer they last before resorting to something foolishly drastic. We can assume they won't resort to anything resembling hard work or artistic creativity.
You must hold a grudge of some sort. They're the only ones innovating console gaming for some time now and btw, they don't compete or care about the PC. Switch outsells PSs and Xboxes for one reason: fun beats graphics.
 
Nintendo doesn't have the mentality nor the bandwidth to compete with PC anymore.

They've got ease of use and entrenched IPs still in the gas tank so let's see how much longer they last before resorting to something foolishly drastic. We can assume they won't resort to anything resembling hard work or artistic creativity.

Nintendo creates fun games, yes with existing IP’s, but these are full depth addicting games, not PC tech demos built to sell hardware every 6 months
 
Innovating? Hardly. Nintendo hasn't Innovated sense the Wii, which was their last true console. Now all they have is a glorified PSP with outdated graphics. Sure it's going sell because there's a lot of Nostalgic people and younger people out there. Every single one of their best-selling games just a modern version of a N64 game. Mario Kart? Smash Bros? Pokemon? Old Mario games ported to Modern Consoles? Luigi's Mansion? Mario Party? They just keep retreading their hits, and overcharging customers for it. Not to mention half their library are ports, and the rest are shovelware. The Switch is popular because it's the only current "game in town" with name ID, (Yes I know there's Steam Deck, but that has like virtually 0 name ID) and relies HEAVILY on ports. Nintendo stopped making new games and IPs sense like 2009, the only exception being Splatoon. Nintendo is just trying to milk as much nostalgia as they can, and unless they start innovating (in 2 consoles time) they are going to go the way of the Dinosaur.
 
It better target 60fps for every current, and more importantly future, game, or else don't even bother.
 
Back