Sony streamlines operations, leading to a global workforce reduction of 900 employees

Shawn Knight

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What just happened? Sony Interactive Entertainment has announced plans to trim its global workforce by roughly eight percent, or around 900 people. SIE President and CEO Jim Ryan said the industry has changed immensely, and after discussing with the leadership team about the evolving economic landscape and changes in how they develop, distribute, and launch products, it was clear that organizational changes needed to be made to ensure the business continues to grow and develop.

The goal, Ryan said in a company wide e-mail, is to streamline resources to guarantee long-term success and continue to deliver experiences that gamers and creators have come to expect.

Job cuts will impact employees across all SIE regions including the Americas, EMEA, Japan, and APAC. Ryan said Sony has also proposed shutting down PlayStation Studios' London Studio and reducing the headcount at Firesprite, a UK studio.

"Proposed changes mean that we will enter a period of collective consultation before any final decisions are taken," the e-mail notes, which is technically just a formality to comply with local laws.

In the US, impacted staffers will be notified of their employment status today. Next career support services will be offered to those in Japan. All affected employees will receive severance benefits, Ryan added.

Bloomberg additionally reported that a live-service Twisted Metal game had also been canceled as part of the restructuring. The game was still in the very early stages and had not officially been greenlit, the publication said.

Sony joins a growing list of video game companies that have reduced their headcount in recent memory.

Just this week, British game developer Supermassive Games announced a restructuring that would involve laying off some of its employees. In January, Microsoft said goodbye to 1,900 employees from Activision Blizzard, ZeniMax, and Xbox. According to industry estimates, some 6,500 video game workers lost their jobs in 2023.

The video game industry thrived during the pandemic, when millions of people around the world found themselves stuck at home and in need of entertainment. Now that things have mostly returned back to normal and folks generally have less time for gaming, the industry has had to adjust.

Image credit: Alexey Savchenko

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OH NO! If it was not for our Microsoft overlords Sony would be going out of business! The overlords of Microsoft are so kind to put their games on the dying Sony boxes. Oh thank you oh my lord from saving my PS5.
 
Meh. Sony has been asleep at the wheel on exclusives for a long time. The PS4 was a major disappointment and the PS5 has had only a handful that were notable, out of the handful they have actually made.

Totally not a recession guys.
 
It is very surprising to see studios being closed - this is the best what they've been offering. Ryan is really the worst ceo I've seen in action. They can't compete with cash cows trying to build services, they need to keep deliver great games, and it looks quite bleak recently.
 
It is very surprising to see studios being closed - this is the best what they've been offering. Ryan is really the worst ceo I've seen in action. They can't compete with cash cows trying to build services, they need to keep deliver great games, and it looks quite bleak recently.
Moving from Japan to California was the worst thing Sony could have done.
 
It was about time Sony got a reality check....too bad the employees had to bite the bullet for the executives to.learn console exclusives are a think of the past.
 
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