The EU approves Microsoft-Activision takeover as long as Xbox Cloud cannot unfairly benefit

Cal Jeffrey

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What just happened? Microsoft just got approval from the European Commission to buyout Activision Blizzard King. However, it still has a long way to convince US and UK authorities. However, one has to give the Redmond tech giant credit for sticking to it. Never in my life have I seen more friction directed at two companies that willingly want to merge. But is that tenacity stemming from commitment to the deal or desperation to catch up to Sony in the console wars?

The European Union has approved Microsoft's $69 billion Activision Blizzard acquisition, allowing it to hurdle another obstacle in its very long road to deal closure. The European Commission said it would hold Microsoft to honor its suggested concessions.

"The approval is conditional on full compliance with the commitments offered by Microsoft," the EC said in its press release.

The Commission said that Microsoft's compromises "satisfied" the EC's primary concerns, which revolved around the cloud gaming space. It believes that the merger would not harm the console or multi-game subscription services competition. Instead, it fears the deal significantly impacts growth and innovation in the burgeoning cloud-gaming market. It also argued that if the Redmond firm made Activision games exclusive to its streaming platform (formerly xCloud), it would, by extension, "strengthen" the Windows operating system to an unfair degree.

To quell the EC's fears, Microsoft agreed to allow consumers in European states to stream current and future Activision titles on any cloud gaming platform they choose for the next 10 years. It also grants the same 10-year allowance to game-streaming providers. So for at least the next decade, Redmond has to allow other platforms, like GeForce Now and Sony's now-integrated PSN Now, to stream Activision and Blizzard titles, at least in Europe.

Microsoft is happy with the EC's decision, but the fight remains unresolved. The UK's Competition and Markets Authority (CMA) came to the same conclusions as the EC regarding how the merger would hurt cloud gaming. However, in a five-part Monday tweet, the CMA stated that Redmond's concessions do not satisfy its concerns. As such, the CMA's blocking of the deal remains.

"The CMA concluded that cloud gaming needs to continue as a free, competitive market to drive innovation and choice in this rapidly evolving sector. Microsoft's proposals, accepted by the European Commission today, would allow Microsoft to set the terms and conditions for this market for the next 10 years ... This is one of the reasons the CMA's independent panel group rejected Microsoft's proposals and prevented this deal. While we recognise and respect that the European Commission is entitled to take a different view, the CMA stands by its decision."

On the other side of the pond, the US Federal Trade Commission filed a suit to block the merger last December. The FTC's findings were slightly broader than the CMA's and EC's, saying that the deal would harm competition in the streaming, console, and subscription services markets.

Navigating through the CMA and FTC blockades could take several months. The FTC lawsuit doesn't commence until early August. The CMA only issued its reservations last month, so that's just getting going. It's hard to say if the EC approval will bear any weight with US regulators. There could be even more concessions, especially since the CMA made it clear that Microsoft's compromises are insufficient.

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10 years is like a single generation. After that time ms will do what they do best: limit competition and use leverage to push their service on all platforms, moving from competition to provider. It's clear they don't want to risk making games, better to follow apple and monetise storefront.
 
10 years is like a single generation. After that time ms will do what they do best: limit competition and use leverage to push their service on all platforms, moving from competition to provider. It's clear they don't want to risk making games, better to follow apple and monetise storefront.
And 10 years is long enough that CoD could become 2nd to another FPS game (or further down).

Not worth the hypotheticals in this case. Speaking of a single generation, remember when MS fumbled their lead and their console fell pretty far behind? Don't pretend this gives them an iron grip in any corner of the market...
 
Here's an idea, why doesn't Microsoft allow for Xbox game cloud on Playstation in the same way Netflix and Hulu have apps for all platforms?
 
Seems like the European Commission is satisfied with the current "fees" paid by Microsoft. At least for this year. 😜
 
10 years is nothing. Cloud gaming is still in its infancy. I'm surprised the EU has looked past this short time frame, which basically allows Microsoft to abuse their powers after that date and by that point world internet infrastructure will have caught up to a point where cloud gaming is viable.
 
Ubisoft created XDefiant, I am sure within 10 years Sony could come up with something, I hope the deal goes trough as COD games are at a premium and would be nice to play all the titles on Game Pass(Single player campaigns), Sony by far has the most exclusives with the sounds of the new MGS3 Remake being one of them and Final Fantasy and the list goes on, SONY should practice what they preach. Just look at XDefiant, not the greatest example but it can be done. As a PC gamer this console war is getting old, just make great games everyone can enjoy.
 
And 10 years is long enough that CoD could become 2nd to another FPS game (or further down).

Not worth the hypotheticals in this case. Speaking of a single generation, remember when MS fumbled their lead and their console fell pretty far behind? Don't pretend this gives them an iron grip in any corner of the market...
CoD, Diablo, Skyrim... yeah, sure, IPs who are on top of their genre for 20+ years with continuous fan base will be overcome in 10 years - as if noone had that idea before. smh.
Same argument like 'in 10 years Apple store could become second to another mobile store'.

MS never had a lead on console market. But they did really good with x360 and after that they forgot they need to make games. And yes, they have an iron grip on few markets which will growing wider and wider - OS and cloud. They are using it to undercut competition in other markets, and we clearly see that they dont want to compete anymore, they only want to be a storefront and with enough leverage and money they will do that. It is apple model - create walled garden market, create a service which you will give for free to as many people as possible (and yeah, 1usd is free), use money to buy content (CoD, diablo and so on...), add content to walled garden, and request - previously competition - to open their platforms for your service and enjoy even more money. And yeah, then forget about 1 USD subscriptions.
Exactly same thing Google did. They made search engine - simple, clean, no ads, no bs. They bought video service - simple, clean. The made mail service - fast, easy, simple. They gave people 20 years of time to ensure no competition is possible, and then they started aggressively push ads, number of subscription models, promote paid content on all of their services and use monopolistic position to do more or less what they want.
From my point of view, it is a time to forcibly split big companies to smaller ones in order to make real competition possible.
 
Even if the game pass is interresting for us at this time, I think in the long run... it's really really bad for the entire industry
 
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