TechSpot

US cable companies to enter cloud-gaming business

By Jos
Sep 25, 2012
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  1. US cable providers are reportedly gearing up to start testing their own cloud-gaming services, in a move that ultimately aims to make dedicated gaming hardware a thing of the past. Citing "people with knowledge of the matter," Bloomberg reports that...

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  2. They'd better start doing something different.
    Google's fiber is going to put an end to overpriced hi-speed internet.
    Now they want to sell software as a service, I'll keep my hardware and downloads thank you.
    That way I can load up Baldur's Gate years later without having to pay for some service.
  3. ReederOnTheRun

    ReederOnTheRun TS Booster Posts: 310   +62

    I think it sounds like a good idea. I don't know much about it, but if it means I can play the occasional high end game without paying for all the hardware, I'd be down with it. It'd be nice to play things like BF3 on my not-so-gaming laptop. I wonder if this might make it easier to get all of these games on linux too. That'd be a huge plus.

    I'm about 90% sure though that if this happens they would still offer the regular download alternative. There is always going to be a high demand for that among the hardcore gamers and people who like to own their stuff.
  4. Don't joke yourselves people, sure cloud gaming is and will be an awesome convenience. But is many of years away from eliminating the enthusiast market. For those who seek the best experience money can buy and not just the convenience of the cloud, this we will have to wait.

    I do accept the idea of cloud computing far off in the future, buying "hive" access and requiring a direct neural interface and gawd don't even ask about the commitment that wireless one would have.
  5. Cloud gaming is bullshit. when the average consumer internet speed in the WORLD hits 20mb then cloud gaming has a chance.

    I cant think of any developer being mentally retarded to just release a game for one country.
  6. igotdembombs

    igotdembombs TS Rookie Posts: 17

    By the time cloud-gaming gets big it will have no niche. Better technology and pricing on other things will kick cloud-gaming out of its possible market.
  7. tehbanz

    tehbanz TS Enthusiast Posts: 183   +10

    Anyone remember sega channel? I do, and it was rad.

    But man oh man I can't imagine playing top end games through an internet connection.
  8. You know I completely forgot about sega channel. but I remember seeing it advertised. you can already play hundreds of games through online as is. so I don't entirely seem the point of cloud gaming besides just a case of quality. the problem to me is it seems like it would slow down game development as the games would be constructed to run off the most average of consumer computer hardware spec.s leaving the enthusiasts who are a smaller market and run high end hardware with games that fall short of using there high end hardwares full potential.
    kind of like how catering to Xbox and PS3 has causes developers to stifle how much hardware there games will use.


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