Hello there,
I need a development system for 3d graphics
programming.
It will be in opengl/direct3d in c/c++ for windows.
I am a student with a tight bugdet.
Currently, I have a Geforce 2, AMD 1000,
RAM: 1500MB (testing environment for db, appl. servers).
I have downloaded the radeonsdk and nvsdk,
but most of the features require latest technology.
My favourite choice is a geforce4 ti4200,
which has all the required extensions for nvsdk,
shader support, dx8.1 support.
I admit, I like the nvsdk more than the radeonsdk.
Is lack of dx9 support and lack of shader version 2.0+
a problem?
Which video card would you choose for 3d graphics development?
thank you.
I need a development system for 3d graphics
programming.
It will be in opengl/direct3d in c/c++ for windows.
I am a student with a tight bugdet.
Currently, I have a Geforce 2, AMD 1000,
RAM: 1500MB (testing environment for db, appl. servers).
I have downloaded the radeonsdk and nvsdk,
but most of the features require latest technology.
My favourite choice is a geforce4 ti4200,
which has all the required extensions for nvsdk,
shader support, dx8.1 support.
I admit, I like the nvsdk more than the radeonsdk.
Is lack of dx9 support and lack of shader version 2.0+
a problem?
Which video card would you choose for 3d graphics development?
thank you.