Crap review. If you don't get raid content and playing a game that needs more skill than Farmville, why even try and critique WoW?
I played WoW since there was a WoW and what most fans of the new content don't get, many of whom never played Vanilla and TBC, is the original players have a right to feel how they feel. That feeling is bitter, bitter, bitter disappointment.
Now, if WoW had always been a game for kids whose prime source of enjoyment was getting a new toy, then I could understand why I could be criticised for pouring scorn on the new content. However, WoW was much, much more than that and I really miss it - according to some posts I read here I'm not allowed to miss the old game either.
When WoW first came out there was nothing else like it. The original WoW developers had certain ethos, ethics even, for the standards they would expect from the game play and they burnt the midnight oil to make sure we players got an amazing experience.
Many critics totally miss what the game was really about and there is no exception to be found in this review.
So what WAS the game about?
- Achievement
- Team work
- Friends
- Lastly, skill
None of these things exist in the game anymore in anything like the extent they did in Vanilla and TBC. The game is so easy to play there is no sense of achievement. Because it is so easy you don't need to run the content with people you know and trust to play well and who become your friends, you pug everything - right down to the last boss. There is no sense of team work because you don't need to work as a team as we did in the past.
The result of all this is that players don't need friends and strong guilds, to progress. This means the attitudinally challenged retards have nothing to put a reign on their behaviour. The game was handed to the loot-*****s, build for loot-*****s. In the LK / Cata content it was unusual if you didn't get a new Epic item every single day. Back in Vanilla we might not get a new item for weeks, months even, and it didn't matter because we didn't play for loot.
What Blizzard doesn't get, after all this time. Players of old care very little for flashy graphics and loot, what we do care about is challenging content that gives a feeling of real achievement when progress is made.
What did we get? Dumbed down content with each expansion since TBC. Pug everything, don't need a guild anymore. Silly graphics for children that only caused lag and did nothing for the game.
I tried Cata. Cleared two raid instances and got bored. I was so excited about getting into Black Wing Lair, but we cleared it so fast it was a joke.
I tried MoP. Did one 5 man. It was so easy we downed bosses without realising they were bosses.
Blizzard, you sold out.
Sadly, there are no games even like WoW anymore. My friends and I have tried a few, but they are all dumbed down childrens' games and don't hold any interest.
World of Warcraft - RIP.
Somebody out there create something new and exciting and challenging, PLEASE!!!