Home › News › TechSpot
Asus Rampage II GENE microATX motherboard review @ TechSpot
in-house feature
The Intel Core i7 is still the most powerful desktop processor money can buy and it should come as no surprise that it's also the most expensive. Yet it's possible to get together the guts of a basic Core i7 system for $600 if you choose the still very speedy Core i7 920.
This got me thinking about building a microATX gaming system around the Core i7 platform as it seemed like a feasible thing to do, except for the lack of X58 motherboards using this form factor.

And then the Asus Rampage II GENE arrived, which is one of only two microATX motherboards currently available that support the Core i7. While microATX motherboards usually lack the support and features of a standard ATX board, Asus has evidently worked against that establishment making sure that the Rampage II GENE includes everything today's gamer might need along with overclocking support.
Read the complete review.
This got me thinking about building a microATX gaming system around the Core i7 platform as it seemed like a feasible thing to do, except for the lack of X58 motherboards using this form factor.

And then the Asus Rampage II GENE arrived, which is one of only two microATX motherboards currently available that support the Core i7. While microATX motherboards usually lack the support and features of a standard ATX board, Asus has evidently worked against that establishment making sure that the Rampage II GENE includes everything today's gamer might need along with overclocking support.
Read the complete review.
Please post your feedback and comments about this article at:
http://www.techspot.com/vb/topic124626.html
http://www.techspot.com/vb/topic124626.html
Most Popular
| Trending | Featured |
-
Chrome 17 released with "instant" browsing, improved security
-
Windows 8 Consumer Preview coming Feb. 29, bundled apps leaked
-
Apple sued for $1.6 billion for using "iPad" in China, apology requested
-
Intel Core i7-3820 Review: Sandy Bridge-E for the masses
-
Digital game purchases: do we really "own" them?